Microsoft KB Archive/173731: Difference between revisions

From BetaArchive Wiki
(importing KB archive)
 
m (X010 moved page Microsoft KB Archive/Q173731 to Microsoft KB Archive/173731 without leaving a redirect: Text replacement - "Microsoft KB Archive/Q" to "Microsoft KB Archive/")
 
(One intermediate revision by the same user not shown)
Line 22: Line 22:
# Create a scene that only contains the object to which you will apply Shape or Lattice Animation.
# Create a scene that only contains the object to which you will apply Shape or Lattice Animation.
# Apply a basic Lattice, or Shape animation
# Apply a basic Lattice, or Shape animation
# Choose Info -> Elements and click Set Shared for both the object and the Lattice or Shape.
# Choose Info -> Elements and click Set Shared for both the object and the Lattice or Shape.
# Save the scene.
# Save the scene.


Now you can and import the object and it’s animation into other scenes by choosing Get -> Scene. When you change the Shape or Lattice animation in one scene, the changes are reflected in another.
Now you can and import the object and it’s animation into other scenes by choosing Get -> Scene. When you change the Shape or Lattice animation in one scene, the changes are reflected in another.


= REFERENCES =
= REFERENCES =

Latest revision as of 19:17, 12 August 2020

HOWTO: Share Objects with Shape/Lattice Animation Between Scene

PSS ID Number: Q173731 Article last modified on 09-12-1997

IRIX:3.51,3.7; WINDOWS NT:3.51,3.7

IRIX NT WINDOWS

======================================================================

The information in this article applies to:

  • Softimage 3D for IRIX, versions 3.51, 3.7
  • == Softimage 3D for Windows NT, versions 3.51, 3.7 ==

SUMMARY

This article provides the following method for sharing shape and lattice animation between scenes:

  1. Create a scene that only contains the object to which you will apply Shape or Lattice Animation.
  2. Apply a basic Lattice, or Shape animation
  3. Choose Info -> Elements and click Set Shared for both the object and the Lattice or Shape.
  4. Save the scene.

Now you can and import the object and it’s animation into other scenes by choosing Get -> Scene. When you change the Shape or Lattice animation in one scene, the changes are reflected in another.

REFERENCES

SOFTIMAGE 3D Reference Guide: I to Z Appendices, page 894.

If you have any questions concerning the information contained in this article, contact support@softimage.com by e-mail.

Additional query words: si si3d

Version : IRIX:3.51,3.7; WINDOWS NT:3.51,3.7 Platform : IRIX NT WINDOWS Issue type : kbhowto ============================================================================= Copyright Microsoft Corporation 1997.