Half-Life 2: Difference between revisions

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== Versions ==
[[File:Half-Life2.jpg|thumb]]
=== Pre-release builds ===
'''Half-Life 2''' is a science fiction first-person shooter computer game and the sequel to the highly acclaimed [[Half-Life]]. It was developed by Valve Corporation and was released on November 16, 2004, following a protracted five-year, $40 million development cycle during which the game’s source code was leaked to the Internet. The game uses the Source game engine, which includes a heavily modified version of the Havok physics engine and was also the first video game to require online product activation.
* [[Half-Life 2:LeakedBeta|Leaked Beta]]
 
* [[Half-Life 2:MulticoreDemo|Source Multicore Particle Demo]]
== Builds ==
=== Retail builds ===
=== Leaked ===
==== Half-Life 2 ====
* [[Half-Life 2/-4|Leaked Beta]] (-4 - September 26, 2003)
==== Episode Two ====
* [[Half-Life 2/2915|Source Multicore Particle Demo]] (2915 - October 31, 2006)
=== Unleaked ===
==== Half-Life 2 ====
* [[Half-Life 2/2342|2342]] - used for creating demo of e3_town_04 map (e3_town_02 demo).
* [[Half-Life 2/2345|2345]] - used for creating demo of e3_outpost_test map (e3_outpost_1 demo).
* [[Half-Life 2/2364|2364]] - used for creating demo of e3_seacliff map (e3_seacliff_1b demo).
* [[Half-Life 2/2371|2371]] - used for creating demo of e3_seafloor_01 map (e3_seafloor_sawyer1 demo).
* [[Half-Life 2/2378|2378]] - used for creating test version of Kleiner's Lab, Phystown and Bugbait videos (e3_alyx, e3_phys_01 and e3_bugbait_01 demos).
* [[Half-Life 2/2379|2379]] - used for creating test versions of Kleiner's Lab video (e3_lab_02 and 03 demos).
* [[Half-Life 2/2390|2390]] - used for creating Tunnels (final and test versions), Barricade and Bugbait videos.
 
== Content ==
* [[Half-Life 2/Leaked map sources|Leaked map sources]]
 
== See also ==
== See also ==
* [[Half-Life]]
* [[Half-Life: Source]]
* [[Half-Life: Source]]
* [[Counter-Strike: Source]]
* [[Counter-Strike: Source]]
== External Links ==
*''[http://en.wikipedia.org/wiki/Half-Life_2 Read more general information about Half-Life 2 on Wikipedia]''
[[Category:Games]]
[[Category:Games]]
[[Category:PC Games]]
[[Category:PC Games]]

Latest revision as of 13:50, 13 April 2020

Half-Life2.jpg

Half-Life 2 is a science fiction first-person shooter computer game and the sequel to the highly acclaimed Half-Life. It was developed by Valve Corporation and was released on November 16, 2004, following a protracted five-year, $40 million development cycle during which the game’s source code was leaked to the Internet. The game uses the Source game engine, which includes a heavily modified version of the Havok physics engine and was also the first video game to require online product activation.

Builds

Leaked

Half-Life 2

Episode Two

Unleaked

Half-Life 2

  • 2342 - used for creating demo of e3_town_04 map (e3_town_02 demo).
  • 2345 - used for creating demo of e3_outpost_test map (e3_outpost_1 demo).
  • 2364 - used for creating demo of e3_seacliff map (e3_seacliff_1b demo).
  • 2371 - used for creating demo of e3_seafloor_01 map (e3_seafloor_sawyer1 demo).
  • 2378 - used for creating test version of Kleiner's Lab, Phystown and Bugbait videos (e3_alyx, e3_phys_01 and e3_bugbait_01 demos).
  • 2379 - used for creating test versions of Kleiner's Lab video (e3_lab_02 and 03 demos).
  • 2390 - used for creating Tunnels (final and test versions), Barricade and Bugbait videos.

Content

See also

External Links