Half-Life: Difference between revisions

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'''Half-Life''' is a first-person shooter released by Valve Software on November 19, 1998. It is powered by proprietary GoldSrc engine, which is based off Quake engine with support of decals, beams, local palettes, 16-bit color and RGB lightmaps.
'''Half-Life''' is a first-person shooter released by Valve Software on November 19, 1998. It is powered by proprietary GoldSrc engine, which is based off Quake engine with support of decals, beams, local palettes, 16-bit color and RGB lightmaps.
==Builds==
==Builds==
*[[Half-Life:0.52|Half-Life Alpha]] (version 0.52 - September 4, 1997)
*[[Half-Life:1.07|Half-Life Alpha]] (version 1.07 - late 1997 or early 1998)
*[[Half-Life:1.07|Half-Life Alpha]] (version 1.07 - late 1997 or early 1998)
*[[Half-Life:OEM.RC4:Half-Life 1.0 Alpha build 676|Half-Life: Day One]] (build 676 - August 31, 1998)
*[[Half-Life:OEM.RC4:Half-Life 1.0 Alpha build 676|Half-Life: Day One]] (build 676 - August 31, 1998)

Revision as of 09:08, 13 January 2013

Half-Life.jpg

Half-Life is a first-person shooter released by Valve Software on November 19, 1998. It is powered by proprietary GoldSrc engine, which is based off Quake engine with support of decals, beams, local palettes, 16-bit color and RGB lightmaps.

Builds

For WON and early Steam versions of the game, build number starts from October 24, 1996. For late versions it starts from December 26, 1996.

See also