Half-Life: Difference between revisions
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'''Half-Life''' is a first-person shooter released by Valve Software on November 19, 1998. It is powered by proprietary GoldSrc engine, which is based off Quake engine with support of decals, beams, local palettes, 16-bit color and RGB lightmaps. | '''Half-Life''' is a first-person shooter released by Valve Software on November 19, 1998. It is powered by proprietary GoldSrc engine, which is based off Quake engine with support of decals, beams, local palettes, 16-bit color and RGB lightmaps. | ||
==Builds== | ==Builds== | ||
*[[Half-Life:1.07|Half-Life]] (version 1.07 - late 1997 or early 1998) | *[[Half-Life:1.07|Half-Life Alpha]] (version 1.07 - late 1997 or early 1998) | ||
*[[Half-Life:OEM.RC4:Half-Life 1.0 Alpha build 676|Half-Life: Day One]] (build 676 - August 31, 1998) | *[[Half-Life:OEM.RC4:Half-Life 1.0 Alpha build 676|Half-Life: Day One]] (build 676 - August 31, 1998) | ||
*[[Half-Life:1.0:Half-Life 1.0 (build 738)|Half-Life 1.0]] (build 738 - November 1, 1998) | *[[Half-Life:1.0:Half-Life 1.0 (build 738)|Half-Life 1.0]] (build 738 - November 1, 1998) |
Revision as of 18:44, 3 November 2011
Half-Life is a first-person shooter released by Valve Software on November 19, 1998. It is powered by proprietary GoldSrc engine, which is based off Quake engine with support of decals, beams, local palettes, 16-bit color and RGB lightmaps.
Builds
- Half-Life Alpha (version 1.07 - late 1997 or early 1998)
- Half-Life: Day One (build 676 - August 31, 1998)
- Half-Life 1.0 (build 738 - November 1, 1998)
- Dreamcast port leak (Unknown - May 23, 2001) (build number searching is in progress - it's possible that it has different numbering)
For WON and early Steam versions of the game, build number starts from October 24, 1996. For late versions it starts from December 26, 1996.