Bossa Labs Pre-Alpha Playtest Build #9 - 6th September - 16th September
‘Keep a Level Head!’’
....and try to contain your excitement as the next Bossa Labs playtest session is happening imminently, well, today in fact! The team have been hard at work since August (which was our biggest playtest so far) and there’s a lot to get through, so without further ado...
This update really focuses on fleshing out the Creation Mode toolset, allowing you much greater flexibility in terms of what you can create and how you create it. To this end, we’ve included two major new “Hero Levels” created by designers Nate and Dre. The idea here is to really show off what you can do from a gameplay and visual story-telling perspective. To compliment this we’ll also be featuring a Q&A session on the Labs website later in the week.
We’ll also have a survey on the Labs Discord for you to fill out when you’ve...had you fill. The survey lets you provide crucial feedback and so we know what’s working well and what could use more work.Major Changes2 “Hero Levels” made by Dre and Nate. Organ Freeman and Leaping Limbs respectively.Surgery updates: Full BOB model with organs and limbs!Syringes addedRevamped Party and MatchmakingVarious gameplay props added to both gameplay and the Creation Mode - including Timer and Physics-enabled PlatformsAutosave/Snapshotting Feature added to Creation Mode - enables players to return to previous states of creationAdvanced Prop Manipulation Feature added to Creation Mode - enables players to rotate props as well as transform themIn-Game Feedback Option added - send Bossa instant feedback at any point in the game
Gallery
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