Microsoft KB Archive/917714

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Article ID: 917714

Article Last Modified on 11/14/2007



APPLIES TO

  • Microsoft Rise of Nations: Rise of Legends




INTRODUCTION

This article describes the ports that you must open in Microsoft Windows Firewall to play or to host a Microsoft Rise of Nations: Rise of Legends multiplayer game. Additionally, this article describes the advantages of enabling UPnP architecture that supports peer-to-peer Plug and Play functionality for network devices.

This article also lists the port addresses that must be open on computers that are not running Windows Firewall but instead are using a proxy server, a router, Network Address Translation (NAT), or Internet Connection Sharing.

MORE INFORMATION

Windows Firewall

Windows Firewall, previously known as Internet Connection Firewall (ICF), is a protective boundary that monitors and restricts information that travels between the computer and a network or between the computer and the Internet. This provides a line of defense against someone who might try to access the computer from outside Windows Firewall without your permission.

When you use Microsoft Windows XP Service Pack 2 (SP2), you do not have to manually create port exceptions in Windows Firewall. Instead, you can create exceptions for the program itself. In this case, when the program tries to access a port, Windows Firewall enables access to that port. To create exceptions for a program, follow these steps.

Note Do not open a port for a program that you do not recognize.

  1. Click Start, click Run, type wscui.cpl, and then click OK.
  2. Click Windows Firewall.
  3. Click the Exceptions tab, click Add Program, and then click Browse.
  4. Locate the executable file for Rise of Nations: Rise of Legends, and then click Open. By default, the executable file for Rise of Nations: Rise of Legends is installed in the following location:

    C:\Program Files\Microsoft Games\Rise of Legends\Legends.exe

  5. Click OK.
  6. Click OK to close the Windows Firewall dialog box.

For more information about how to troubleshoot Windows Firewall settings, click the following article number to view the article in the Microsoft Knowledge Base:

875357 Troubleshooting Windows Firewall settings in Windows XP Service Pack 2


UPnP architecture

With the addition of Device Plug and Play capabilities to the operating system, it became much easier to set up, to configure, and to add peripherals to a computer. UPnP architecture extends this simplicity to include the whole network by enabling discovery and control of networked devices and services. These devices and services include network-attached printers, Internet gateways, and consumer electronics equipment. UPnP architecture is more than just a simple extension of the Plug and Play peripheral model. UPnP architecture is designed to support zero-configuration networks and automatic discovery for a variety of device categories from many vendors. By using UPnP architecture, a device can do the following:

  • Dynamically join a network
  • Obtain an IP address
  • Communicate the capabilities of the device
  • Automatically learn about the presence and the capabilities of other devices

Devices can subsequently communicate with each other. This communication makes peer-to-peer networking possible by using UPnP architecture.

To enable UPnP functionality, follow these steps:

  1. Click Start, click Run, type appwiz.cpl, and then click OK.
  2. Click Add/Remove Windows Components.
  3. In the Components list, click to select the Networking Services check box, and then click Details.
  4. In the Networking Services dialog box, click to select the Internet Gateway Device Discovery and Control Client check box.
  5. Click to select the UPnP User Interface check box, and then click OK.
  6. Click Next, and then click Finish.

For more information about UPnP architecture, visit the following Microsoft Web site:

For more information about the UPnP architecture, click the following article numbers to view the articles in the Microsoft Knowledge Base:

821371 Capabilities of the Internet Gateway Device Discovery and Control Client and of Universal Plug and Play


886257 How Windows Firewall affects the UPnP framework in Windows XP Service Pack 2


Port listings for Rise of Nations: Rise of Legends

If you do not use the Windows Firewall program, you can still open the ports that the game uses when you configure the network.

To make sure that these ports are open or to open these ports, contact the network administrator or the Internet service provider (ISP). If you are the administrator of the network, see the documentation that is provided with your networking software to determine how to open these ports.

The following list explains the port configuration specifications for the game:

  • Port forwarding must be enabled on the TCP port 80.
  • Port forwarding must be enabled on the UDP port 6112. You must enable both incoming and outgoing traffic on this port.
  • Although most routers will allow for outgoing communication on any port, some routers or firewall software may specifically block outgoing ports. GameSpy requires that outgoing traffic must be allowed for the following ports:
    • UDP 27900
    • UDP 29910
    • TCP 29900
    • TCP 29901
    • TCP 29920
    • UDP 27901
    • TCP 6667
    • TCP 28910

The third-party products that this article discusses are manufactured by companies that are independent of Microsoft. Microsoft makes no warranty, implied or otherwise, regarding the performance or reliability of these products.


Keywords: kbhowto KB917714