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Microsoft KB Archive/173623

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HOWTO: Flip the Camera to View the Mirror Image of a Scene

PSS ID Number: Q173623 Article last modified on 09-12-1997




The information in this article applies to:

  • Softimage 3D for IRIX, version 3.7
  • == Softimage 3D for Windows NT, version 3.7 ==


This procedure is provided to show you how to view the mirror image of your scene by flipping the camera on the x-axis.


  1. From the Spreadsheet window, in the Edit Clause section, click Query and in the dialog box that appears, enter the clause:


  2. In the Spreadsheet, click Columns. In the dialog box that appears, double-click on CAMERAS (this expands the camera parameters in the Available Columns scroll box).

  3. Scroll down the list to the projection plane attributes and highlight the following:

    cmfov, cmaspr, cmpdst, cmpszx, cmpszy, cmpofx, cmpofy, cmpact

  4. In the Spreadsheet, toggle cmpact to on (you are now in the projection plane camera mode).

  5. In the cmpszx (camera projection plane size in X), add a minus sign (-) in front of the number.

You can use this feature for viewing and rendering.


SOFTIMAGE 3D Reference Guide: A to H, Appendices, page 86.

Working With SOFTIMAGE 3D, page 81-96.

If you have any questions concerning the information contained in this article, contact by e-mail.

Additional query words: si si3d si3dcam

Version : IRIX:3.7; WINDOWS NT:3.7 Platform : IRIX NT WINDOWS Issue type : kbhowto ============================================================================= Copyright Microsoft Corporation 1997.