================== Super Bender Boot Disc (2007-05-08 build) ==================
Released By: CVLT OF OSIRIS
"I think I speak for a lot of people when I say 'I'll believe it when I see
it'. We've been promised a lot of things over the years by some of these other
sites. Most of which turned out to be vaporware."
- digitalFX, psx-scene.com, 2006-07-11
"sounds like bs to me. would be nice i guess, but running directly from HD
connected to ps2 would still be more efficient"
- alucard_x, psx-scene.com, 2006-07-11
"It is real but will probably never see the light of day. Those in possession
of it are too 'scared' to release it as is."
- xiaNaix, psx-scene.com, 2006-07-11
CVLT OF OSIRIS is pleased to present this historical artifact of the mid-2000s
PlayStation 2 development industry.
The Super Bender Boot Disc was an Electronic Arts internal tool for booting
PS2 disc images over the network (using NFS). The goal seems to have been to
reduce costs by letting more activity take place using retail PS2s or PS2
TEST consoles instead of TOOL hardware.
The ISO we're releasing will not boot on a retail PS2 when burned to DVD-R or
CD-R, so unless you have access to a DVD factory, this won't work as a soft-mod
on your retail PS2. If should let you boot disc images from an NFS server if
you have a PS2 TEST or modded PS2 with a network adapter, as long as the
adapter was registered before the activation servers went offline. None of our
members have access to a PS2 TEST or modded PS2 with a registered network
adapter, so we haven't tested this completely. If an adapter is present and
configured, but not registered, the Super Bender loader will hang while trying
to connect to the playstation.com registration servers in the background.
Historical discussions:
http://psx-scene.com/forums/f98/ps2-superbender-boot-turn-stock-ps2-into-dev-machine-47515/
https://assemblergames.com/threads/ps2-superbender-boot.64646/
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