[REQ] Windows NT 4 SDK
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Please read the following rules before posting a download request in this area:
1. Don't post a request if you have under 10 posts as stated in the rules. If you do anyway, it will be deleted without further notice.
2. Requests for anything against our rules will not be entertained and you will be warned.
3. Check that we don't already have the file on our FTP servers by using the database linked in the navigation.
[REQ] Windows NT 4 SDK
Anyone have it, it's the only thing I need to finish compiling NT.
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KenOath
You mean this one here, nah, never seen it...
Microsoft Win32 SDK for Microsoft Windows
August, 1996
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Contents:
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1. Introduction
2. New in This Release
3. Header File Conventions
4. OpenGL
5. Windows Sockets 2
6. Windows Telephony (TAPI)
7. RPC and MIDL
8. OLE
9. Known Issues
---------------
1. Introduction
---------------
Welcome to the Microsoft Win32 SDK for Microsoft Windows. This release of the
Win32 SDK provides the tools and information necessary to build retail
applications for Windows 95 and Windows NT version 4.0. It is possible to
install the Win32 SDK on Windows NT version 3.51, and it is possible to build
applications that will run on Windows NT version 3.51. However, some of the
Windows NT-specific tools in the SDK will not run correctly on Windows NT
version 3.51.
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RentedMule
- Donator
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- Joined: Tue Oct 17, 2006 8:26 pm
1. Expand Source to D: drive
2. Map \\localhost\d$ to W:
3. Set these envirnoment variables
4. Install Microsoft Visual Studio 6
5. Install Windows 2000 DDK
6. Install Win32 SDK.
7. Expand IDW tools into D:\NT\PUBLIC\TOOLS.
8. In free build env., set envirnoment variables like following
9. Change directory to D:\nt\public\tools
10. razzle
11. Change directory to D:\nt\private
12. Buildall -cZ$T
2. Map \\localhost\d$ to W:
3. Set these envirnoment variables
4. Install Microsoft Visual Studio 6
5. Install Windows 2000 DDK
6. Install Win32 SDK.
7. Expand IDW tools into D:\NT\PUBLIC\TOOLS.
8. In free build env., set envirnoment variables like following
Code: Select all
Basedir=D:\nt
BINPLACE_FLAGS=-a -x -s %_NT386TREE%\sym\stripped -n %_NT386TREE%\sym\full
BUILD_DEFAULT=ntoskrnl ntkrnlmp daytona -e -i -nmake -i
BUILD_DEFAULT_TARGETS=-386
BUILD_MAKE_PROGRAM=nmake.exe
INIT=D:\private\developr\%USERNAME%
LOGNAME=HX86FIX
MASTER_VERSION_FILE=D:\nt\public\sdk\inc\ntverp.h
NTMAKEENV=D:\NT\PUBLIC\OAK\BIN
NTPROJECTS=public
PATH=%path%;D:\NT\PUBLIC\OAK\BIN;D:\NT\PRIVATE\BLDTOOLS;D:\NT\PUBLIC\TOOLS;D:\NT\PRIVATE\DEVELOPR\x86fre
SDK_INC_PATH=D:\nt\public\sdk\inc
SDK_LIB_PATH=D:\nt\public\sdk\lib
TARGETPATHLIB=D:\nt\public\sdk\lib\i386
_NTBINDIR=D:
_NTUSER=x86fre
_NT_TARGET_VERSION=0x502
USERNAME=x86fre
10. razzle
11. Change directory to D:\nt\private
12. Buildall -cZ$T
- Frozenport
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- Vista Ultimate R2
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I think it's just the SDK for the entire "Microsoft platform", which would include Win32 of course, here's a later version of the Platform SDK that shows it is for various MS technologies (including Win64 as well as 32, despite being pre-Windows 2000):Daniel wrote:EDIT: I also found a disc with a Platform SDK (no idea what this is)
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KenOath
-
KenOath
-
Daniel1981
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KenOath
I posted the screens above, for you to take your pick of which one you wanted...os2fan2 wrote:I downloaded the XP SP2 version in KenOath's link. Some of the files require XP. (Who runs xp?). I was looking for something like the NT4 or NT5 ones though.
I can't see it on mrpijey's site. I looked on betaarchive, and can't see it there?
KenOath wrote:So none of these are any good to you then..?os2fan2 wrote:I wish one day i could find either the NT4 or NT5 sdk kits...