INFO: Defining Global and Local Coordinates with Expressions
PSS ID Number: Q173736 Article last modified on 09-12-1997
IRIX:3.51,3.7; WINDOWS NT:3.51,3.7
IRIX NT WINDOWS
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The information in this article applies to:
- Softimage 3D for IRIX, versions 3.51, 3.7
- == Softimage 3D for Windows NT, versions 3.51, 3.7 ==
SUMMARY
When writing an expression, you usually enter the object’s name as in the following example:
Object.fcurve
The default transformation types used in expressions are local coordinates. In order to specify global transformations instead of local, you must add .G between the object name and the fcurve, as in the following example:
Object.G.fcurve
REFERENCES
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Additional query words: si si3d si3dmot
Version : IRIX:3.51,3.7; WINDOWS NT:3.51,3.7 Platform : IRIX NT WINDOWS Issue type : kbinfo ============================================================================= Copyright Microsoft Corporation 1997.