HOWTO: Flip the Camera to View the Mirror Image of a Scene
PSS ID Number: Q173623 Article last modified on 09-12-1997
IRIX:3.7; WINDOWS NT:3.7
IRIX NT WINDOWS
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The information in this article applies to:
- Softimage 3D for IRIX, version 3.7
- == Softimage 3D for Windows NT, version 3.7 ==
SUMMARY
This procedure is provided to show you how to view the mirror image of your scene by flipping the camera on the x-axis.
MORE INFORMATION
From the Spreadsheet window, in the Edit Clause section, click Query and in the dialog box that appears, enter the clause:
chptyp==CAM
In the Spreadsheet, click Columns. In the dialog box that appears, double-click on CAMERAS (this expands the camera parameters in the Available Columns scroll box).
Scroll down the list to the projection plane attributes and highlight the following:
cmfov, cmaspr, cmpdst, cmpszx, cmpszy, cmpofx, cmpofy, cmpact
In the Spreadsheet, toggle cmpact to on (you are now in the projection plane camera mode).
In the cmpszx (camera projection plane size in X), add a minus sign (-) in front of the number.
You can use this feature for viewing and rendering.
REFERENCES
SOFTIMAGE 3D Reference Guide: A to H, Appendices, page 86.
Working With SOFTIMAGE 3D, page 81-96.
If you have any questions concerning the information contained in this article, contact support@softimage.com by e-mail.
Additional query words: si si3d si3dcam
Version : IRIX:3.7; WINDOWS NT:3.7 Platform : IRIX NT WINDOWS Issue type : kbhowto ============================================================================= Copyright Microsoft Corporation 1997.