Half-Life: Difference between revisions
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'''Half-Life''' is a first-person shooter released by Valve Software on November 19, 1998. It is powered by proprietary GoldSrc engine, which is based off Quake engine with support of decals, beams, local palettes, 16-bit color and RGB lightmaps. | '''Half-Life''' is a first-person shooter released by Valve Software on November 19, 1998. It is powered by proprietary GoldSrc engine, which is based off Quake engine with support of decals, beams, local palettes, 16-bit color and RGB lightmaps. | ||
== | ==Builds== | ||
*[[Half-Life:OEM.RC4:Half-Life 1.0 Alpha build 676|Half-Life: Day One]] (676 - August 31, 1998) | *[[Half-Life:OEM.RC4:Half-Life 1.0 Alpha build 676|Half-Life: Day One]] (676 - August 31, 1998) | ||
*[[Half-Life:1.0:Half-Life 1.0 (build 738)|Build 738]] (738 - November 1, 1998) | *[[Half-Life:1.0:Half-Life 1.0 (build 738)|Build 738]] (738 - November 1, 1998) | ||
*Dreamcast port leak (Unknown - May 23, 2001) <small>(build number searching is in progress)</small> | *Dreamcast port leak (Unknown - May 23, 2001) <small>(build number searching is in progress)</small> | ||
==See also== | ==See also== | ||
*[[Half-Life 2]] | *[[Half-Life 2]] | ||
[[Category:Games]][[Category:PC Games]] | [[Category:Games]][[Category:PC Games]] |
Revision as of 18:29, 16 September 2011
Half-Life is a first-person shooter released by Valve Software on November 19, 1998. It is powered by proprietary GoldSrc engine, which is based off Quake engine with support of decals, beams, local palettes, 16-bit color and RGB lightmaps.
Builds
- Half-Life: Day One (676 - August 31, 1998)
- Build 738 (738 - November 1, 1998)
- Dreamcast port leak (Unknown - May 23, 2001) (build number searching is in progress)