Microsoft KB Archive/159987

= Microsoft Knowledge Base =

Using Puzzle When Animating a Hierarchy of Objects
Last reviewed: November 27, 1996

Article ID: Q159987

The information in this article applies to:


 * Softimage 3D for IRIX, versions 2.66, 3.0, 3.5
 * Softimage 3D for Windows NT, versions 3.0, 3.01, 3.51

SUMMARY
The Effect -> Puzzle command in the Model module allows you to apply 2D textures (global or local) to several objects (polygon meshes give the best results) that have different and coherent cropping and translation values.

To get reliable, and predictable texture results when you use the Puzzle custom effect:


 * Apply Puzzle before you begin animating (particularly rotations but all transformations may cause problems) your hierarchy of objects.
 * If you did not apply Puzzle first, you have to reset all transformation fcurves on your animated hierarchy.