Microsoft KB Archive/229856

Pandora Directive: Step-by-Step Instructions to Complete Day 3

PSS ID Number: Q229856 Article last modified on 06-24-1999

WINDOWS:

WINDOWS

================================================================ ==

The information in this article applies to:

 == Tex Murphy: The Pandora Directive == 

= SUMMARY =

This article contains step-by-step instructions to complete Day Three, “The Black Arrow Killer” in Tex Murphy: The Pandora Directive.

NOTE: These instructions apply to the Game Players level of play.

= MORE INFORMATION =

To complete Day Three, “The Black Arrow Killer,” follow these steps in the order in which they are listed.

  While you are brushing your teeth, you hear a noise. It’s Chelsee in your apartment (truly unprecedented)! Respond with: A, A, B, A, C.   Take a few steps forward, then turn around and LOOK on the floor just inside the door to the fire escape. It’s the prize money for the crossword you filled in earlier!   EXAMINE Emily’s note scraps, and assemble the pieces (your first jigsaw puzzle). For the solution to this puzzle, please see the following Microsoft Web site: http://support.microsoft.com/support/games/links/pandora/faq/pzzlhnts.asp#Letter   TRAVEL to the Police Station using the San Francisco map.   Talk to Mac Malden using any of the following conversation paths:   Mission(1-2): Lombard(3-4): A, B. Doesn’t matter much what you say to Mac, but this is the cleanest approach. </li>  Boulevard(5-8): C, A, A, C, C. Cruel. Give the guy a break! </li></ul> </li>  ASK ABOUT Rusty’s Fun House, Rusty’s key, and Emily’s note (now you know about the Black Arrow Killer). </li>  END CONVERSATION. </li>  TRAVEL to Chandler Avenue using the San Francisco map. </li>  Go to Rusty’s Fun House. </li>  USE Rusty’s key on the door. </li>  Open the Cop Lock by hooking up the tabs in the diagram. </li></ol>

For the solution to this puzzle, please see the following Microsoft Web site:

http://support.microsoft.com/support/games/links/pandora/faq/pzzlhnts.asp#CopLock

<ol start="12" style="list-style-type: decimal;">  Enter Rusty’s Fun House and go behind the low shelves directly in front of you. </li>  MOVE the lever on the floor. </li>  Enter the secret room and MOVE the newspaper. </li>  Pick up a piece of the “fake” doggie doo. </li>  Climb the ladder to the roof, then climb the water tower. Oh no, another lock we have to find the key for! </li>  OPEN the trap door on the roof and go back down the ladder. </li>  Exit to the street using the door next to the ladder. </li>  Go to the alley behind the Golden Gate Hotel. </li>  Talk to Gary using any of the following conversation paths: <ul> <li> Mission(1-2): Lombard(3-4): A, A, B, B, A. Doesn’t seem to matter much what you say to Gary either. </li> <li> Boulevard(5-8): C, B, B, B, A. Aren’t we cynical! </li></ul> </li> <li> Go to Slice O’ Heaven and make a left. </li> <li> Enter the grey door marked EXIT at the end of the street. </li> <li> Climb the stairs, and go all the way to the back. </li> <li> MOVE the top box on the left, and OPEN the box underneath it. </li> <li> GET the bottle of Scotch. </li> <li> Turn around and start back down the hallway. </li> <li> MOVE the piece of corrugated metal on the right, and exit using the door behind it. </li> <li> Go back to the alley behind the Golden Gate Hotel. </li> <li> Talk to Gary again. Respond with: A. </li> <li> OFFER the bottle of Scotch from the Inventory. </li> <li> ASK ABOUT the newspaper photo of Malloy and Malloy’s key. </li> <li> END CONVERSATION. </li> <li> Go to the Acme Warehouse. </li> <li> USE Malloy’s key on the Acme Warehouse door. </li> <li> LOOK at Malloy’s crate (to the right as you enter). </li> <li> LOOK above the crate and notice the sliding crane positioned over the crate. </li> <li> Go to the back of the warehouse and GET the peg leg from the chest. </li> <li> Go to the wall panel, OPEN it, and turn the crane ON. </li> <li> Lower the crane. </li> <li> USE the peg leg with the hook on top of Malloy’s crate to join it to the crane. </li> <li> Raise the crane. </li> <li> GET the map of Asia from the pallet underneath the crate. </li> <li> OPEN Malloy’s crate and GET the photograph of Nazca and Malloy’s tapestry. </li> <li> Go to Rook’s pawnshop and talk to the crusty old so-and-so again: <ul> <li> Mission(1): Lombard(3): A. </li> <li> Mission(2): Lombard(4): Boulevard(5-8): C. Another chance to get a dig in! </li></ul> </li> <li> ASK ABOUT the Yucatec language. </li> <li> Pay Rook $30 to get the book. </li> <li> In the Inventory, COMBINE the Yucatec Made Easy book with the Untranslated letter to obtain a Translated Yucatec letter. </li> <li> EXAMINE the Translated letter to read its contents. </li> <li> END CONVERSATION. </li> <li> Exit to Chandler Avenue. </li> <li> TRAVEL to David Wright’s cabin using the North America map. </li> <li> GET the crumpled page by the tree, and the CD from the open drawer. </li> <li> Climb the stairs and MOVE the painting to reveal the security keypad. Try some keys to see how they light up, but it won’t do you much good as you don’t have the code yet. </li> <li> TRAVEL back to Tex’s Computer room. </li> <li> USE the CD on Tex’s laptop computer. </li> <li> Using the knowledge obtained from the crumpled page, drag the colored squares to form the correct arrangement. Make a note of the amber squares that light up as a result (the code to the cabin keypad)! </li></ol>

For the solution to this puzzle, please see the following Microsoft Web site:

http://support.microsoft.com/support/games/links/pandora/faq/pzzlhnts.asp#ColorSqr

<ol start="57" style="list-style-type: decimal;"> <li> Read the material on the computer. </li> <li> TRAVEL back to the cabin and enter the code into the keypad. </li></ol>

For the solution to this puzzle, please see the following Microsoft Web site:

http://support.microsoft.com/support/games/links/pandora/faq/pzzlhnts.asp#Cabin

<ol start="59" style="list-style-type: decimal;"> <li> Enter the room and MOVE the floor panel to reveal David Wright’s body. </li> <li> OPEN the bottom left door of the cabinet and GET the film. </li> <li> MOVE the projection screen. </li> <li> USE the film on the projector. </li> <li> Turn on the projector and watch the show. </li> <li> TRAVEL to the Brew & Stew, and talk to Louie: <ul> <li> Mission(1): Lombard(3): C, C, A, C. The simplest. </li> <li> Mission(2): Lombard(4): Boulevard(5-8): A, C, C, A. Ouch! </li></ul> </li> <li> ASK ABOUT the Black Arrow Killer and the Bay City Mirror. </li> <li> END CONVERSATION. </li> <li> Go to the alley behind Rook’s pawnshop. </li> <li> OPEN the trashcan nearest the drainpipe and GET the back edition of the Bay City Mirror. </li> <li> Read the article about the Black Arrow Killer by Lucia Pernell. </li> <li> Enter Rook’s using the back door. ASK ABOUT Lucia Pernell and Rook gives you her card. </li> <li> Exit to Chandler Avenue. </li> <li> Go back to Tex’s office, turn on the vid phone, and call Lucia Pernell: <ul> <li> Mission(1): Lombard(3): C, A, B, B. Wouldn’t like to bump into her in a dark alley! </li> <li> Mission(2): Lombard(4): Boulevard(5-8): A, C. Then dial again: B, C. Well, at least she agrees to meet with you. </li></ul> </li> <li> EXIT and then TRAVEL to the Brew & Stew. </li> <li> Meet with Lucia and learn about N.S.A. involvement, Sandra Collins, and AUTOTECH. </li> <li> Upon returning to your office, you see someone climbing down from the water tower on Rusty’s Fun House roof. </li> <li> TRAVEL to Rusty’s Fun House roof and pick up the jacket that was left on the air conditioning unit. </li> <li> You now have a cufflink monogrammed with the initials DH, and your next puzzle, which is a photo of AUTOTECH. </li></ol>

For the solution to this puzzle, please see the following Microsoft Web site:

http://support.microsoft.com/support/games/links/pandora/faq/pzzlhnts.asp#Autotech

<ol start="78" style="list-style-type: decimal;"> <li> In the Inventory, COMBINE the assembled photograph scraps with the Visual Analyzing Apparatus. </li> <li> Zoom in on the street sign and the number on the door to obtain the address of AUTOTECH. </li> <li> TRAVEL to Tex’s office and Call Lucia Pernell again. </li> <li> ASK ABOUT Sandra Collins. </li> <li> END CONVERSATION and EXIT. </li> <li> TRAVEL to Sandra Collin’s House using the San Francisco map and have a good look around her room. </li> <li> GET the AUTOTECH security card from the floor next to the sewing table (it’s mixed in with all the cosmetics scattered on the floor). </li> <li> TRAVEL to AUTOTECH. </li> <li> GET the hairbrush from the table. </li> <li> GET the curtain cord from the door on the right. </li> <li> GET up the visitor’s pass from the floor (between the two chairs). </li> <li> MOVE the window at the reception desk. </li> <li> In the Inventory, COMBINE the hairbrush with the curtain cord and use it to get the clipboard that is otherwise out of reach. Note that visitor’s pass #14 has the code 8338 associated with it. </li> <li> USE the visitor’s pass on the security keypad, and then enter the code. </li> <li> Go through the door and the save your game right away. You must complete the following steps very quickly: <ul> <li> Turn left and go to the last door on the left. It’s a storage closet. </li> <li> OPEN the door and look up. </li> <li> GET the box of soap. </li> <li> Look down and to the left and GET the mop. </li> <li> Turn around and go to the mop bucket at the end of the hall. </li> <li> USE the soap on the bucket, and then USE the mop on the bucket. </li> <li> As soon as Tex finishes mopping the floor, OPEN the fire exit door to sound an alarm. </li> <li> Quickly make your way back to the storage closet. The guard will run out and slip on the wet floor. You stuff him in the closet, and can continue your investigations at a leisurely pace. </li></ul> </li> <li> Enter Dag Horton’s office (cufflink initials!) and GET the padlock key from the top of the bookshelf to the right (you must raise your eye level using the LEFT SHIFT key to see it). </li> <li> Notice the photo of Dag and his buddy hanging on the wall. </li> <li> MOVE the book on the desk and GET the scrap of paper with Gary Lee scribbled on it (you’re right, Dag knows Crazy Gary!). </li> <li> OPEN the bottom desk drawer and GET Sandra Collin’s necklace. </li> <li> OPEN the CD player and GET the file cabinet key. </li> <li> USE the key to open the bottom drawer of the right file cabinet. </li> <li> GET the Llama cigarette tin, which contains the photos of the girls. Looks like Dag was picking up where the original Black Arrow Killer left off, but why? </li> <li> TRAVEL to the Brew & Stew. </li> <li> Talk to Louie. Respond with: A. </li> <li> ASK ABOUT Gary Lee. </li> <li> END CONVERSATION. </li> <li> Go to the alley behind the Golden Gate Hotel. </li> <li> Talk to Crazy Gary. ASK ABOUT Dag Horton, and the Fun House roof. </li> <li> END CONVERSATION. </li> <li> TRAVEL to the Fun House roof. </li> <li> Climb the water tower ladder (you must have the padlock key). </li> <li> Turn ON the viewing device and watch the show! </li> <li> Tex rushes over to the Flamingo to save Emily: </li></ol>

- Mission(1-2): Lombard(3-4): Tex succeeds in scaring off Emily's attacker just in time.

- Boulevard(5-8): Gus delays Tex, and the &quot;Black Arrow Killer&quot; chalks up another victim. <ol start="111" style="list-style-type: decimal;"> <li> Tex runs down to the street from Emily’s room, in search of her assailant. </li> <li> Go to Rook’s pawnshop. Rook heard someone up on his roof. </li> <li> TRAVEL to the Fun House roof. You can see your target over on Rook’s roof. </li> <li> Save the game! Crouch as low as you can using the CTRL key, and quickly climb the stairs that lead over to Rook’s roof. </li> <li> Hide behind the air conditioning unit on Rook’s roof. </li> <li> Slowly raise your eye level using the LEFT SHIFT key until you can barely see the guy above the unit. </li> <li> When he turns around, dash straight at him. A fight ensues, during which he drops something. He plunges to his death, and you wind up at the Police Station talking to your old pal Mac Malden. A mysterious woman gets you off the hook. End of heart-stopping, adrenaline pumping Day Three! </li></ol>

For additional information about how to complete the Pandora Directive, please see the following articles in the Microsoft Knowledge Base:

Q229849 Pandora Directive: Step-by-Step Instructions to Complete Day One

Q229853 Pandora Directive: Step-by-Step Instructions to Complete Day Two

Q229858 Pandora Directive: Step-by-Step Instructions to Complete Day Four

Q229860 Pandora Directive: Step-by-Step Instructions to Complete Day Five

Q229861 Pandora Directive: Step-by-Step Instructions to Complete Day Six

Q229863 Pandora Directive: Step-by-Step Instructions to Complete Day Seven

Q229864 Pandora Directive: Step-by-Step Instructions to Complete Day Eight

Q229865 Pandora Directive: Step-by-Step Instructions to Complete Day Nine

Q229866 Pandora Directive: Pandora Directive: Description of Available Endings on Day Ten

Additional query words: access tm walk-through walkthrough hints tips spoilers cheats

=
========================================================= Keywords : kbui kbref kbimu Version : WINDOWS: Platform : WINDOWS Issue type : kbinfo ============================================================================= Copyright Microsoft Corporation 1999.