Microsoft KB Archive/173721

HOWTO: Add Thickness to a Model Before Using Explode

PSS ID Number: Q173721 Article last modified on 09-12-1997

IRIX:3.51,3.7; WINDOWS NT:3.51,3.7

IRIX NT WINDOWS

================================================================ ==

The information in this article applies to:

 Softimage 3D for IRIX, versions 3.51, 3.7 == Softimage 3D for Windows NT, versions 3.51, 3.7 == 

= SUMMARY =

This procedure offers a method for adding thickness to a model before applying the Explode effect.


 * 1) Duplicate your original model and scale it down so that the duplicate model fits inside the original model.
 * 2) Merge the two models into one object by choosing Draw->PolySkin. The resulting model has a thick surface.
 * 3) Now apply the Polygon->Breakup command and then Effects->Explode.

The resultant model explodes and subdivides into thicker fragments.

= REFERENCES =

SOFTIMAGE 3D Reference Guide: A to H Appendices, page 567. SOFTIMAGE 3D Reference Guide: I to J Appendices, page 1106.

If you have any questions concerning the information contained in this article, contact support@softimage.com by e-mail.

= Additional query words: si si3d si3dmod si3dmot =

Version : IRIX:3.51,3.7; WINDOWS NT:3.51,3.7 Platform : IRIX NT WINDOWS Issue type : kbhowto ============================================================================= Copyright Microsoft Corporation 1997.