Microsoft KB Archive/184924

INFO: Interactive Objects in Wireframe Invisible to Renderer

PSS ID Number: Q184924 Article last modified on 04-30-1998

IRIX:3.7,3.71; WINNT:3.7,3.71

IRIX winnt

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The information in this article applies to:

 SOFTIMAGE 3D for IRIX, versions 3.7, 3.71 == SOFTIMAGE 3D for Windows NT, versions 3.7, 3.71 == 

= SUMMARY =

This article offers tips for making objects invisible to various renderers.

= MORE INFORMATION =

Use these guidelines for scenes with Motion Capture as well as scenes that use expressions with control objects.


 * If you want to use control objects or handles to animate a character, use primitive cubes rather than nulls (nulls are not as easy to select).
 * To make your object invisible to renderers, but fully interactive in Wireframe, assign a “Shadow Object” material (Click Matter, Material, then Shadow Object).

This is an easy alternative to the mental ray option (Click Info, mental ray, then deactivate Primary, Secondary, and Shadows).

= REFERENCES =

If you have any questions concerning the information contained in this article, contact support@softimage.com by e-mail.

= Additional query words: si si3d si3dren =

Keywords : si si3d si3dren Version : IRIX:3.7,3.71; WINNT:3.7,3.71 Platform : IRIX winnt Issue type : kbinfo ============================================================================= Copyright Microsoft Corporation 1998.