Microsoft KB Archive/232155

Overseer: List of Opportunities to Increase Score for Day Three

PSS ID Number: Q232155 Article last modified on 06-18-1999

WINDOWS:

WINDOWS

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The information in this article applies to:

 == Tex Murphy: Overseer == 

= SUMMARY =

This article provides a list of the available scoring opportunities and their corresponding point values for Day Three, “Search for Robert Knott” in Tex Murphy: Overseer.

= MORE INFORMATION =

Val Davis’s Lab
Scoring Opportunity Points Total ———————————————————————–

LOOK at the computer on the table to your left. 1 1298

GET the note on the computer table to your left. 1 1299

In your Inventory, EXAMINE the note. 1 1300

GET the ten foot pole beside the door to the radiation 1 1301 chamber.

LOOK at Koko the ape in the cell under the stairs. 1 1302

In your Inventory, COMBINE the sleeping pills with the 1 1303 bananas.

USE the drugged banana on the ape, and then watch the 22 1325 movie in which Tex uses the pole to retrieve the box that contains the passcard from the cell.

OPEN the door to the radiation chamber. 1 1326

GET the passcard reader on the floor on the far side 1 1327 of the chair.

LOOK at the circuit box next to the door controls. 1 1328

USE the circuit kit on the circuit box to start the 3 1331 circuit box puzzle.

Solve the circuit box puzzle. 25 1356

Solve the puzzle in less than two minutes to earn 100 100 1456 bonus points.

Walk back to the computer table, and then USE the 1 1457 passcard reader on the computer.

USE passcard A on the pass card reader, and then type 34 1491 “QUEEN” to log in to the computer.

USE the other 2 passcards on the microscope to view 10 1501 their codes.

TRAVEL to Tex’s Office. 0 1501

Tex’s Office
Scoring Opportunity Points Total ———————————————————————–

On the floor in front of the door, GET the telegram. 1 1502

In your Inventory, EXAMINE the telegram. 1 1503

TRAVEL to Sonny Fletcher’s Apartment. 0 1503

Sonny Fletcher’s Apartment
Scoring Opportunity Points Total ———————————————————————–

Watch the movie in which Sonny gives Big Jim Slade’s 1 1504 passcard to Tex.

TRAVEL to Val Davis’s lab. 0 1504

Val Davis’s Lab
Scoring Opportunity Points Total ———————————————————————–

USE the passcard from Sonny on the microscope to view 5 1509 the code.

TRAVEL to Big Surf Lodge 1 1510

Big Surf Lodge
Scoring Opportunity Points Total ———————————————————————–

On the patio outside Slade’s hotel room, turn to the 1 1511 small window on your right, and then LOOK at the right side of the counter inside.

In your Inventory, COMBINE the magnet with the 1 1512 measuring tape.

USE the magnetized tape on the right side of the 1 1513 counter to get the key.

USE the key to OPEN the glass door, and then walk 2 1515 inside.

CLOSE the door. 1 1516

On the small table to your right, GET Slade’s wallet. 1 1517

In your Inventory, EXAMINE Slade’s wallet to find the 3 1520 Post-It note and the lottery ticket.

In your Inventory, EXAMINE, the Post-It note and the 1 1521 lottery ticket.

USE Slade’s wallet on the small table to put it back. 1 1522

OPEN the door to your right, and walk into the 1 1523 kitchen. On the couch to your left, MOVE the pillow, GET the chart, and then MOVE the pillow back.

In the bottom cabinet to the right of the kitchen 1 1524 sink, OPEN the top drawer, and then GET the vial.

CLOSE the drawer. 1 1525

In the bottom cabinet on the left wall of the 1 1526 kitchen, OPEN the second drawer from the top, GET the bible, and then CLOSE the drawer.

OPEN the door, walk back to the bedroom, OPEN the 1 1527 closet beside the glass door, and then walk into the closet.

CLOSE the closet door. 1 1528

GET Slade’s clothes. 1 1529

In your Inventory, EXAMINE the clothes to find the 1 1530 post office box key.

USE the clothes on the closet wall to put them back. 5 1535

Watch the movie in which Tex listens to Slade talk 1 1536 on the phone, and then OPEN the closet door and leave the closet.

CLOSE the closet door. 1 1537

Walk to the bed, and then LOOK at Slade’s briefcase. 1 1538

OPEN the door to the bathroom, and then walk in. 1 1539

OPEN the shower curtains on the tub. 1 1540

Walk into the tub, and then turn around to face the 1 1541 door.

GET the coat hanging behind the door. 1 1542

In your Inventory, EXAMINE the jacket to find the 1 1543 handcuff key.

USE the coat on the door to put it back. 1 1544

CLOSE the shower curtains on the tub. 1 1545

After Slade leaves again, OPEN the shower curtains, 2 1547 and then leave the tub.

OPEN the bathroom door, and then return to the 1 1548 bedroom.

USE the key on the briefcase to unlock the handcuffs 2 1550 and GET the briefcase.

OPEN the glass patio doors, and walk out. 1 1551

TRAVEL to Tex’s Office. 63 1614

Tex’s Office
Scoring Opportunity Points Total ———————————————————————–

In your Inventory, EXAMINE the post office key, bible, 0 1614 chart, and vial from Slade’s hotel room.

In your Inventory, EXAMINE the briefcase to start the 3 1617 briefcase lock puzzle.

Solve the briefcase lock puzzle. 25 1642

Solve the puzzle in less than one minute to earn 100 100 1742 bonus points.

In your Inventory, EXAMINE the briefcase to find the 1 1743 code note and the grille.

In your Inventory, EXAMINE the grille. 1 1744

In your Inventory, COMBINE the bible and the coded 2 1746 note from the briefcase.

In your Inventory, EXAMINE the bible and code note to 3 1749 start the verses puzzle.

Solve the verses puzzle to learn the post office box 20 1769 number for Slade’s drop point.

Solve the puzzle in less than five minutes to earn 100 100 1869 bonus points.

In your Inventory, EXAMINE the codednote again. 1 1870

In your Inventory, COMBINE the chart and the grille. 1 1871

In your Inventory, EXAMINE the chart and grille to 6 1877 start the word search puzzle.

Solve the word search puzzle to learn who’s on Slade’s 30 1907 hit list.

Solve the puzzle in less than five minutes to earn 200 200 2107 bonus points.

In your Inventory, EXAMINE the chart again to learn 1 2108 the location of the post office box.

TRAVEL to the Mill Valley Post Office 1 2109

Mill Valley Post Office
Scoring Opportunity Points Total ———————————————————————–

Watch the long movie in which Tex gets the coded 1 2110 message and the passcard from the post office, and then TRAVELS to the Law and Order Party headquarters.

Law and Order Lobby
Scoring Opportunity Points Total ———————————————————————–

Use any approach with the guard to get him to leave 1 2111 the lobby for a moment.

USE the vial of mickeys on the coffee maker. 1 2112

OPEN the door down the short hallway to the right of 22 2134 the security desk, and walk into the mens’ room. Watch the movie in which the guard drinks the spiked coffee and passes out.

In your Inventory, EXAMINE the coded message from the 1 2135 post office.

OPEN the middle locker on the top row, and then GET 1 2136 the brochure.

In your Inventory, EXAMINE the brochure. 1 2137

OPEN the second locker from the left on the bottom 1 2138 row, and then GET the credo.

In your Inventory, EXAMINE the credo. 1 2139

In your Inventory, COMBINE the credo with the coded 1 2140 message.

In your Inventory, EXAMINE the credo and coded message 5 2145 to start the Coded Orders and Credo puzzle.

Solve the credo puzzle. 25 2170

Solve the puzzle in less than three minutes to earn 100 2270 100 bonus points.

In your Inventory, EXAMINE the credo again. 1 2271

Exit the Men’s room to return to the Law and Order 1 2272 lobby, and then LOOK at one of the monitors on the security desk.

GET the key on the floor beside the guard’s foot. 1 2273

On the small table in front of Knott’s office, GET the 1 2274 ID card.

USE the guard’s keys on the door to Robert Knott’s 1 2275 office to OPEN it.

Walk into Robert Knott’s office. 2 2277

LOOK at the alarm panel behind you to your left. 1 2278

Turn OFF the alarm, type PIRANHA, and then click 3 2281 ENTER.

On the middle book shelf behind the desk, GET 5 2286 the photo of Sylvia and Schimming.

MOVE the chair to the right of the desk. 1 2287

GET the key under the chair. 1 2288

In your Inventory, EXAMINE the key. 1 2289

GET the note from the chair behind Knott’s desk. 1 2290

In your Inventory, EXAMINE the note to find the 1 2291 mystery address.

In the left drawer of in Knott’s desk, GET the file. 5 2296

MOVE the Lizard picture to find the safe. 1 2297

LOOK at the safe. 2 2299

Try to OPEN the safe. 1 2300

Return to the mens’ room, and then USE the key on the 1 2301 third locker from the right on the bottom row (locker 17) to open it.

GET the index card from locker 17. 1 2302

In your Inventory, EXAMINE the index card to find a 1 2303 reversed phone number.

Return to Robert Knott’s office, turn the Vidphone ON, 1 2304 type the phone number on the index card in reverse order, note the reversed safe code on the screen, and then note the corresponding numbers on the phone pad for the letters in the safe code.

OPEN the safe, type the combination you got from the 42 2346 phone (6736737263), and then click ENTER.

GET the disc from the safe. 1 2347

In your Inventory, EXAMINE the disc. 1 2348

Return to the Law and Order lobby, and then try to 1 2349 open the front door without the ID card.

USE the ID on the front door to unlock it. 2 2351

TRAVEL to the mysterious address. 0 2351

Mysterious address
Scoring Opportunity Points Total ———————————————————————–

Watch the movie in which Tex gets beaten up and 1 2352 injected with a neural implant.

TRAVEL automatically to C.A.P.R.I.C.O.R.N.. 0 2352

C.A.P.R.I.C.O.R.N.
Scoring Opportunity Points Total ———————————————————————–

Watch the movie in which Tex gives the disc from 1 2353 Knott’s office to Wanda and she tells him where to find Knott.

TRAVEL to Knott’s cabin. 1 2354

Knott’s Cabin
Scoring Opportunity Points Total ———————————————————————–

MOVE the horse painting over the aquarium to your 1 2355 right.

GET the bent nail behind the horse painting. 1 2356

LOOK at the aquarium to your right to find the small 1 2357 metal box.

Turn left, and then GET the log in front of the 1 2358 fireplace.

Walk into the kitchen, and then OPEN the cabinet under 1 2359 the sink.

GET the mini-torch from the cabinet. 1 2360

OPEN the cabinet to the right of the sink. 1 2361

GET the wrench from the cabinet. 1 2362

LOOK at the metal hose attached to the sink. 1 2363

USE the wrench on the sink to GET the hose. 1 2364

OPEN the big pantry door next to the door to the 1 2365 bedroom.

GET the rope from the pantry. 1 2366

OPEN the bedroom door, walk in, crouch down to the 1 2367 floor, and then GET the inflatable doll under the bed.

In your Inventory, EXAMINE the doll to inflate it. 1 2368

In your Inventory, COMBINE the rope and the log. 1 2369

In your Inventory, COMBINE the nail and the hose. 1 2370

Return to the living room to USE the hose and nail on 22 2392 the aquarium to GET the box.

In your Inventory, EXAMINE the the box to find the 1 2393 Law and Order Party top-level security pass.

Turn the switch beside front door ON to open the 1 2394 skylight.

OPEN the front door, walk out, and then TRAVEL to ?

Knott’s cabin again.

Use any set of approaches with Knott to keep him from ? 2398 shooting you before the assassins in the woods shoot him.

GET the key on the floor beside Knott’s leg. 1 2399

Return to the bedroom, and then USE the key to unlock 1 2400 and OPEN the cabinet in the corner.

GET the coat and hat from the cabinet. 1 2401

In your Inventory, COMBINE the coat and hat with the 1 2402 doll.

Return to the living room, and then USE the doll on 1 2403 the window.

Look up to see the skylight, and then USE the log and 2 2405 rope on the skylight. Watch the movie in which Tex escapes and the cabin goes up in flames.

TRAVEL automatically to Tex’s office. 0 2405

End of Day Three. Total Points: 2405

For additional information about Overseer puzzle hints and solutions, please see the following Microsoft Web site:

http://support.microsoft.com/support/games/links/overseer/faq/pzzlhnts.asp

For additional information about hints, walk-through instructions, and scoring opportunities in Overseer, please see the following articles in the Microsoft Knowledge Base:

Q229952 Overseer: Hints and Walk-Through Instructions for Day One

Q229953 Overseer: Hints and Walk-Through Instructions for Day Two

Q229954 Overseer: Hints and Walk-Through Instructions for Day Three

Q229955 Overseer: Hints and Walk-Through Instructions for Day Four

Q229956 Overseer: Hints and Walk-Through Instructions for Day Five

Q229959 Overseer: List of Opportunities to Increase Your Score for Day One

Q230407 Overseer: List of Opportunities to Increase Your Score for Day Two

Q232156 Overseer: List of Opportunities to Increase Your Score for Day Four

Q232157 Overseer: List of Opportunities to Increase Your Score for Day Five

Additional query words: 1.00 access walkthrough step-by-step tm os

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========================================================= Keywords : kbui kbimu Version : WINDOWS: Platform : WINDOWS Issue type : kbhowto ============================================================================= Copyright Microsoft Corporation 1999.