Microsoft KB Archive/168171

= Microsoft Knowledge Base =

INFO: Artifacts Caused by Rendering with Super Sampling
Last reviewed: May 9, 1997

Article ID: Q168171

The information in this article applies to:


 * Softimage 3D for IRIX, version 3.51
 * Softimage 3D for Windows NT, version 3.51

SUMMARY
When you render fields using the SOFTIMAGE renderer with the Super Sampling option activated, the resulting scene may contain Alpha Channel artifacts. This is a result of the way that Super Sampling handles Anti-aliasing.

To eliminate artifacts when rendering fields, use the Barlett and mental ray renderers.