Microsoft KB Archive/149688

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PRB: Using Animation Resources with the Animation Control

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Q149688

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The information in this article applies to:


 * Microsoft Win32 Software Development Kit (SDK)

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SYMPTOMS
When sending the ACM_OPEN message to an animation control, you have the option of using an ANI file or an ANI resource. When you specify a resource, you cannot specify which module to load that resource from.

CAUSE
When loading an animation resource, the control uses the hInstance that it was created with (the hInstance passed to CreateWindow, DialogBox, or CreateDialog).

RESOLUTION
Use an animation file or store the animation resource in the same module from which the animation control was created. One other alternative, which is probably not a good idea, is to retrieve the resource by using FindResource, LoadResource, and LockResource, and then save that to a temporary animation file. The drawback to this method is that you need to make sure that the temporary file is deleted.

STATUS
This behavior is by design.

Additional query words:

Keywords : kbAnimation kbCtrl kbOSWinNT400 kbOSWin2000 kbSDKWin32 kbGrpDSUser kbOSWin95 kbOSWin98

Issue type : kbprb

Technology : kbWin32SDKSearch kbAudDeveloper kbSDKSearch kbWin32sSearch