Microsoft KB Archive/50411

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Getting More Than One Background Color in Graphics Mode

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Q50411

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The information in this article applies to:


 * The C Run-Time (CRT), included with:
 * Microsoft C for MS-DOS, versions 5.1, 6.0, 6.0a, and 6.0ax
 * Microsoft C/C++ for MS-DOS, version 7.0
 * Microsoft Visual C++, versions 1.0, 1.5

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It is not possible to display more than one background color on the screen when working in graphics mode. However, you can present the illusion of creating different background colors for various windows overlaid on top of the current background color. Use _rectangle and _floodfill to create the windows, and either _outtext or _outgtext to output the text.

A common application is the creation of a screen similar to the following:

|-| This is not difficult. The primary problem is getting around the fact that, when using _outtext, the text always outputs on blocks of the current background color. The result of this is that inside of your dark blue window, you will have text surrounded by borders of light blue (not very attractive!).
 * Light Blue Background        |
 * |   Dark Blue           |                       |
 * |   Background          |                       |
 * |   Dark Blue           |                       |
 * |   Background          |                       |
 * |   Dark Blue           |                       |
 * |   Background          |                       |

To work around this, you can rely on the fact that _floodfill uses the foreground color as its boundary, and not the background color. Therefore, you can set the background and foreground color equal to the color of the inner window (Dark Blue above), and draw a rectangle with _GFILLINTERIOR to the size of the window you desire. Then, change the foreground color with _setcolor. Next, you can use _floodfill from point (0,0) with the boundary color set to the same color index as the rectangle. After this, you can use _settextcolor and _outtext to put text in the inner window without problem. A sample program, WINDOW.C, is listed below.

An easier alternative is to use fonts. _outgtext does not reset the character background to the current background color. Instead, it draws the character over any existing images already on the screen. Therefore, all that is necessary is to create a filled rectangle of the desired size, register and set the desired font, and output text to that area of the screen by using _outgtext. A sample program, FONTS.C, can be found below.

Sample Code
/* WINDOW.C: A sample program that illustrates changing the       */ /* color for a window using _outtext, _floodfill, and _rectangle. */


 * 1) include                   /* for the graphics functions */
 * 2) include                   /* for getch                */

void main(void) {  _setvideomode(_ERESCOLOR);        /* set to graphics mode      */ _setbkcolor(_BLUE);              /* change background color   */ _setcolor(1);                    /* set drawing color         */ _settextcolor(3);                /* set text color            */ _rectangle(_GFILLINTERIOR,100,100,540,250); /* draw a window  */ _setcolor(9);                    /* change color for fill     */ _floodfill(1, 1, 1);             /* fill in the background    */ _settextposition(14, 35);        /* coordinates inside square */ _outtext(&quot;scribble&quot;);            /* output text inside square */ getch;                         /* wait for a key hit        */ _setvideomode(_DEFAULTMODE);     /* reset the video mode      */ }

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/* FONTS.C : a slight modification to the &quot;FONTS.C&quot; program from   */ /* the QuickC 2.0 online Help system, which outputs the fonted text */ /* onto a &quot;window&quot; of a different color, easily producing the      */ /* effect of a secondary, window-area-only background color. */


 * 1) include 
 * 2) include 
 * 3) include 
 * 4) include 
 * 5) include 


 * 1) define NFONTS 6

unsigned char *face[NFONTS] = {  &quot;Courier&quot;, &quot;Helvetica&quot;, &quot;Times Roman&quot;, &quot;Modern&quot;, &quot;Script&quot;, &quot;Roman&quot; }; unsigned char *options[NFONTS] = {  &quot;courier&quot;, &quot;helv&quot;, &quot;tms rmn&quot;, &quot;modern&quot;, &quot;script&quot;, &quot;roman&quot; };

main {  unsigned char list[20]; /* modify the following path as necessary!!!!! */   char fondir[_MAX_PATH]=&quot;d:\\qc2\\samples\\*.fon&quot;; struct videoconfig vc; struct _fontinfo fi; short fontnum, x, y, mode = _VRES16COLOR;

/* Read header info from all .FON files in given directory. */   if (_registerfonts(fondir) <= 0) {     _outtext(&quot;Error: can't register fonts\n&quot;); exit(1); }

/* Set highest available graphics mode and get configuration. */   while (!_setvideomode(mode)) mode--; if (mode == _TEXTMONO) exit(1); _getvideoconfig(&vc);

/* Display each font name centered on screen. */   for (fontnum = 0; fontnum < NFONTS; fontnum++) {     /* Build options string. */      strcat(strcat(strcpy(list, &quot;t'&quot;), options[fontnum]), &quot;'&quot;); strcat(list, &quot;h30w24b&quot;);

_clearscreen(_GCLEARSCREEN); if (_setfont(list) >= 0) {        /* Use length of text and height of font to center text. */         x = (vc.numxpixels / 2) - (_getgtextextent(face[fontnum]) / 2); if (_getfontinfo(&fi)) {           _outtext(&quot;Error: Can't get font information\n&quot;); break; }        y = (vc.numypixels / 2) - (fi.ascent / 2); _moveto(x, y); if (vc.numcolors > 2) /* set up the background window & fill before text output _setcolor(fontnum + 2);         /* set window color   */ _rectangle(_GFILLINTERIOR, 100, 100, 540, 250); _setcolor(fontnum + 1);            /* set color for text */ _outgtext(face[fontnum]);          /* output fonted text */ getch; }     else _outtext(&quot;Error: Can't set font\n&quot;); }  _unregisterfonts;           /* free up memory used by fonts */ exit(!_setvideomode(_DEFAULTMODE)); } Additional query words: kbinf 1.00 1.50 5.10 6.00 6.00a 6.00ax 7.00

Keywords : kb16bitonly

Issue type :

Technology : kbVCsearch kbAudDeveloper kbCRT