Microsoft KB Archive/150274

PRB: Too Many Palettes If Main Palette Isn’t Linked or Copied

PSS ID Number: Q150274 Article last modified on 04-26-1996

3.50

IRIX

= SYMPTOMS =

An unwieldy number of palettes results if a main palette is not either linked or copied to make one main palette per character in Toonz. Without a main palette, all the extra palettes are generated automatically as levels are created in the Input module as it scans in images and processes them.

= CAUSE =

By design, a palette is created in the Input module of Toonz every time Toonz creates a level (scans in an image and processes it).

In production, there are often many palettes generated this way per character per scene. Many levels may be created by the Input module per character per scene depending on script requirements of levels per character.

= RESOLUTION =

Each character requires only one main palette that can be used throughout the scene and, moreover, throughout the episode.

Create a main palette for the character, and either copy or link the main palette to the name given to the levels that represent the character either at the time of Input or anytime thereafter.

= STATUS =

This behavior is by design.

NOTE: Softimage Inc. is a wholly owned subsidiary of Microsoft Corporation.

Additional reference words: 3.50 KBCategory: kbgraphic kbprb KBSubcategory: si tz tzinput tzplt

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================================================================ Copyright Microsoft Corporation 1996.