Microsoft KB Archive/146010

= How to set the Picture property of an ActiveX control in Visual C++ =

Article ID: 146010

Article Last Modified on 8/31/2005

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APPLIES TO


 * Microsoft Visual C++ 4.0 Standard Edition
 * Microsoft Visual C++ 5.0 Enterprise Edition
 * Microsoft Visual C++ 6.0 Enterprise Edition
 * Microsoft Visual C++ 5.0 Professional Edition
 * Microsoft Visual C++ 6.0 Professional Edition
 * Microsoft Visual C++ 6.0 Standard Edition

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This article was previously published under Q146010



SUMMARY
To set the Picture property of an ActiveX control, you can use the Component Gallery to insert an ActiveX control into an AppWizard-generated application with control container support. If the control has a picture property, the wrapper classes generated by the Component Gallery will contain the SetPicture and GetPicture methods. The More Information section contains details that explain how to use the picture property of an ActiveX control.



MORE INFORMATION
Using the Grid Control (Grid32.ocx is shipped with Visual C++ 4.x) as an example, you can implement the SetPicture and GetPicture methods in the control classes provided by the Component Gallery by using this code: void CGridCtrl::SetPicture(LPDISPATCH propVal) {       SetProperty(0x15, VT_DISPATCH, propVal); }

CPicture CGridCtrl::GetPicture {       LPDISPATCH pDispatch; GetProperty(0x15, VT_DISPATCH, (void*)&pDispatch); return CPicture(pDispatch); } It is not intuitively clear how to use these methods to get or set the picture property. The following steps show how to set the picture property of an ActiveX control successfully in an AppWizard-generated application. The particular control used in this example is the Microsoft Grid Control, and its picture property is being set to the toolbar bitmap provided by AppWizard.  Generate a new non-dialog based AppWizard application. Be sure to select both Container and Control support in AppWizard Step 3. Add the Grid Control from the OLE Controls tab (or Registered ActiveX Controls in VC++ 5.0) in the Component Gallery. Add Afxctl.h to the list of pre-compiled header files in Stdafx.h. Add a Grid Control object to the About Dialog box in the dialog editor. Using ClassWizard, add a control member variable called m_grid to the Grid Control in the About Dialog box.  Override the container's initialization routine to create and initialize a CPictureHolder object. Call the SetPicture method for the control, passing in the CPictureHolder's dispatch pointer. SetPicture calls SetProperty for the control. Here's an example: BOOL CAboutDlg::OnInitDialog {         CDialog::OnInitDialog;

// Create and Initialize the CPictureHolder variable with the // toolbar resource CPictureHolder pictholder; pictholder.CreateFromBitmap(IDR_MAINFRAME);

//Pass dispatch pointer to CPictureHolder m_grid.SetPicture(pictholder.GetPictureDispatch);

// NOTE: GetPictureDispatch QI's for the IPictureDisp // interface, so the picture object will remain alive until // the property is reset or the control is destroyed. When // pictholder goes out of scope, it calls Release on the // picture object, but the previously mentioned QI will have // bumped the ref count, allowing it to remain alive until the // control itself releases the picture object.

return TRUE; } </ol>

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