Microsoft KB Archive/109228

= SQL Server and Windows NT Thread Scheduling =

Article ID: 109228

Article Last Modified on 10/31/2006

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APPLIES TO


 * Microsoft Windows NT Advanced Server 3.1
 * Microsoft Windows NT Workstation 3.1
 * Microsoft Windows NT Advanced Server 3.1
 * Microsoft Windows NT Server 4.0 Standard Edition
 * Microsoft Windows NT Workstation 4.0 Developer Edition

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This article was previously published under Q109228





SUMMARY
SQL Server for Windows NT is a Win32 application that runs on the Windows NT or Windows NT Advanced Server operating systems. In some uncommon situations, when SQL Server is running a compute-bound operation, the interactive console responsiveness of Windows NT may be diminished. This article discusses characteristics of the Windows NT process scheduler (often called thread scheduler or thread dispatcher) that relate to this behavior.



MORE INFORMATION
Windows NT and Windows NT Advanced Server use the same system of scheduling Win32 processes and threads. In other operating systems, this is usually called process scheduling. With Windows NT, the unit of scheduling is the thread; hence, the term thread scheduling or dispatching. However, the term process will be used in this discussion, where appropriate. The unit of scheduling time is called the time slice or quantum.

Windows NT uses 32 numerical thread priorities, ranging from 1 (the lowest) to 31 (the highest) with 0 being reserved for system use.

Threads 1 through 15 are variable priority in that the scheduler adjusts the priority based on thread behavior. The base priority of a thread is the base level from which these upward adjustments are made. The current priority of a thread is called its dynamic priority. Interactive threads that yield before their time slice is up will tend to be adjusted upward in priority from their base priority. Compute-bound threads that do not yield, consuming their entire time slice, will tend to have their priority decreased, but not below the base level. This arrangement is often called heuristic scheduling. It provides better interactive performance and tends to lessen the system impact of "CPU hog" threads.

Windows NT also uses additional priority adjustments based on other events, such as momentarily boosting thread priority when it returns from an I/O call, when returning from a user-mode sub-system call, and when receiving keyboard input.

Priority threads 16 through 31 are termed real-time, and do not vary in priority based on behavior. This provides more deterministic scheduling, which is useful for near-real-time systems.

Although there is a numerical priority for each thread, these are usually referred to within a Win32 program by their process priority flag or thread priority flag. There is a mapping of these flags to numerical thread priorities, which is detailed in the Win32 SDK, Windows NT Resource Kit Vol. 3, and Knowledge Base article 106253. In this article we primarily refer to these by their numerical equivalent to reduce confusion.

The key to understanding Windows NT thread scheduling and resultant application behavior is knowing the central algorithm used. This algorithm is very simple, and is the same one a number of other operating systems use. It is "highest priority ready thread gets run." A list of ready threads or processes exist which is often called the "dispatch queue" or "eligible queue." The queue entries are in order based on their individual priority. A hardware-driven real-time clock or interval timer will periodically interrupt, passing control to a device driver that calls the process or thread scheduler. The thread scheduler will take the highest priority entry from the queue and dispatch it to run.

Thus, a hardware event drives the regular examination of thread states, and the evaluation of which is to run next. The frequency of this operation is quite rapid, often from 10 to 32 milliseconds on most systems.

Neither Windows NT nor many other operating systems use CPU quotas. The scheduling algorithm merely selects the highest priority ready-to-run thread and allows it to run uninterrupted until the next clock tick, at which time the scheduler gets control and reevaluates which thread is the highest priority and ready to run. However, if the previously running thread is still highest priority, and still ready to run (has not blocked on I/O or otherwise changed states), it will be run again.

Also there is essentially no gradual or proportional control over the amount of CPU time a compute-bound thread receives. Often the misconception exists that by lowering the priority of a compute bound thread a certain amount, this will result in a proportional decrease in the CPU time it receives. In actuality, it will receive just as much time as before, as long as it is higher in priority than other threads. For example, a compute bound thread could be diminished from priority 31 to 16, and as long as all other threads are at 15 or below, it will receive just as much time at 16 as at 31, and its system impact will be just as great.

The scheduler attempts to minimize this situation for threads in the variable class, which ranges from 1 to 15. However, highly compute-bound threads can still degrade overall system responsiveness in some circumstances. You can usually investigate these situations by using Performance Monitor to identify which threads are consuming CPU time. Then inspect the dynamic thread priority of the compute-bound thread with respect to that of other slowly-responding threads. You will usually see the compute-bound thread is equal or higher in priority than the others.

Schedulers of this type work remarkably well over a wide variety of situations, are well understood, and have low overhead. However, especially with compute-bound processes, they have limitations that are difficult to overcome. In these situations, the compute-bound process tends to either get all the available CPU time, or little to none. It is very hard to throttle a compute-bound process so that it runs at a decent rate yet does not dominate the system.

An item that controls thread priority is the "tasking" option of the Control Panel System applet. This allows you to control the degree of foreground priority boost that normal priority class applications receive. A foreground application is one that is made active by selecting it on the NT desktop, thus, bringing it to the foreground. All other applications running are then termed background applications with respect to the foreground.

The Windows NT default is "Best Foreground Application Response Time," which results in a foreground application's priority being increased two levels.

Neither foreground boost nor the heuristic priority adjustment will cause an application to change classes from normal to realtime, or vice versa. The priority adjustment from these sources is bounded by the process class.

The intermediate Control Panel tasking option is "foreground application more responsive than background," which equates to a foreground boost of one level.

The last Control Panel tasking option is "foreground and background applications equally responsive," which deactivates any foreground boost. The SQL NT setup program selects this setting during installation. This is mainly to prevent the database server from being CPU-starved by foreground applications and is the best setting for a dedicated SQL Server.

The SQL Server setup program allows two options that affect the priority at which SQL runs, hence, system behavior. These two options are listed under the "Set server options" option of setup and are called "Dedicated Multiprocessor Performance" and "Boost SQL Server Priority."

Selecting Dedicated Multiprocessor Performance on a symmetric multiprocessor (SMP) machine increases the scalability improvement that multiple CPUs have on SQL Server's performance. Selecting this option is not necessary for SQL Server to benefit from multiple CPUs, but it does increase the amount of improvement. A side effect of selecting the option is that it causes SQL Server to run at a priority of 13. This helps minimize scheduling overhead and obtain maximum benefit from SMP.

Selecting "Boost SQL Server Priority" is possible on either a uniprocessor or SMP machine. When selected on a uniprocessor, SQL Server runs at priority 13, which is high but within the variable class of priorities that range from 1 through 15. When selected on a SMP machine, SQL Server runs at priority 24, which is midway into the realtime class of priorities that range from 16 through 31.

This chart displays the priority at which SQL Server for Windows NT runs depending on configuration:

Priority    Multiprocessor (MP) Support     Boost     SMP Machine  7                        n/a                OFF          No 13                        n/a                ON           No  7                        OFF                OFF          Yes 24                       OFF                ON           Yes 13                       ON                 OFF          Yes 24                       ON                 ON           Yes

With the previous in mind, a number of behaviors concerning SQL Server and the Windows NT thread scheduler are more understandable. One of these concerns when SQL Server for Windows NT is performing a CPU-intensive operation, such as some types of joins. Depending on the exact operation and the amount of memory available, the operation could be done entirely in cache--effectively becoming CPU-bound. During this period SQL Server, even when running at the default priority of 7, could degrade interactive performance. The conditions necessary for this behavior to occur are relatively narrow and do not happen frequently.

Another situation where this might occur is if a large single transaction or a large number of smaller transactions needed processing during start up recovery, as would be the case if the server was abruptly shut down while these transactions were in progress. Depending on the amount of SQL cache buffer memory and the exact disk subsystem used, a lengthy recovery can take place mostly or entirely in cache. Because of this it would be CPU bound and could degrade interactive performance during this interval.

On a machine dedicated mainly as a database server, interactive console performance is usually not a priority. However, if necessary, as a workaround SQL Server can be started from the command line in the IDLE priority class with a command like:

  start /low sqlservr -c -dc:\sql\data\master.dat

Another example is when SQL Server does a large disk init. In this case the operation is extremely I/O bound, and the lack of any scheduler I/O quotas causes similar behavior to a CPU bound operation.

Using the Dedicated MultiProcessor Support option when on an SMP machine dedicated to SQL Server can improve performance. This will also result in SQL Server running at priority 13. In some CPU-intensive operations, this can cause logins to be slower (or the Windows NT console responsiveness to be sluggish) as SQL Server may allow less CPU time for other system processes.

Using the Boost SQL Server Priority on a SMP machine dedicated to SQL Server can also improve performance, although often not as much as the MP support option. Boost Priority results in SQL Server running at priority 24, which is in the realtime class. The impact on Windows NT console responsiveness can be similar to that of the MP support option.

Additional Suggested Reading
"Inside Windows NT" by Helen Custer, ISBN 1-55615-481-X "Advanced Windows NT" by Jeffrey Richter, ISBN 1-55615-567-0 "Optimizing Windows NT" by Russ Blake, ISBN 1-55615-619-7 (Vol. 3 of the Windows NT Resource Kit) "Windows NT SDK," Microsoft Developer Network CD-ROM "Operating Systems, Design and Implementation" by Andrew S. Tannenbaum, ISBN 0136374069 "Modern Operating Systems" by Andrew S. Tannenbaum, ISBN 0135881870 Microsoft Knowledge Base article Q96418

Additional query words: prodnt 4.20 Windows NT

Keywords: kbenv KB109228

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