Microsoft KB Archive/186327

LM1: Actor Starts Before Previous Actor is Triggered

PSS ID Number: Q186327 Article last modified on 04-07-1999

WINDOWS:1.0

WINDOWS

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The information in this article applies to:

 == Microsoft Liquid Motion for Windows 1.0 == 

= SYMPTOMS =

If you apply the When Triggered Start property to an actor, and apply the When Previous Ends or When Previous Starts property to another actor, the subsequent actors will start playing when the previous actor is triggered.

If you replay the animation, the subsequent actors will start playing at the same interval they were triggered the first time you played the animation.

NOTE: To apply the When Triggered Start, When Previous Ends or When Previous Starts properties, right-click the actor, click Properties on the menu that appears, and then click the Timing tab.

= RESOLUTION =

To work around this behavior, close and reopen your animation. To do this, follow these steps:


 * 1) On the File menu, click Save.
 * 2) On the File menu, click Close.
 * 3) On the File menu, click the name of the file you saved in step 1.

= STATUS =

Microsoft has confirmed this to be a problem in the Microsoft products listed at the beginning of this article.

Additional query words: 1.0

=
========================================================= Keywords : lmtiming Version : WINDOWS:1.0 Platform : WINDOWS Hardware : x86 Issue type : kbbug Solution Type : kbpending ============================================================================= Copyright Microsoft Corporation 1999.