Microsoft KB Archive/159026

= Microsoft Knowledge Base =

How To Paint Global Textures When Local Textures Are Present
Last reviewed: November 27, 1996

Article ID: Q159026

The information in this article applies to:


 * Softimage 3D for IRIX, versions 3.5, 3.51

SUMMARY
If your scene contains both global and local textures and you want to paint the global texture, you can do this by using Paint's 'Clip Db' browser. This utility can be used with both local and global pictures that are mapped onto an object. It allows you to toggle and paint whichever picture you desire.