Microsoft KB Archive/149737

= Microsoft Knowledge Base =

BUG: Semi-Transparent Material Renders Poorly with mental ray
Last reviewed: April 19, 1996

Article ID: Q149737

The information in this article applies to:


 * Softimage 3D for IRIX, version 3.0

SYMPTOMS
A semi-transparent material contains spectral highlights in the alpha channel when rendered with mental ray.

RESOLUTION
Use the softimage renderer to render a semi-transparent material.

STATUS
Softimage has confirmed this to be a bug in the Softimage product listed at the beginning of this article. We are researching this problem and will post new information here in the Microsoft Knowledge Base as it becomes available.

NOTE: Softimage Inc. is a wholly owned subsidiary of Microsoft Corporation.