Microsoft KB Archive/153468

= Microsoft Knowledge Base =

How to Use the Share Function in the Softimage DB Manager
Last reviewed: July 10, 1996

Article ID: Q153468

The information in this article applies to:


 * Softimage 3D for IRIX, version 3.50

SUMMARY
Here is an example to illustrate how to use the Share function in the Softimage 3D DB Manager:

 Load a primitive sphere. Rename the sphere share_test and save it. This is the file you want to share. Save a scene that includes the same primitive sphere and name it share_test. This is the scene you want to share to. Get->DB Manager and double-click MODELS to access the MODELS directory of the database.  Select the share_test model, click Set Share, and click Ok in the pop-up warning box. The share_test model now appears preceded by an S prefix in the SHARE subdirectory (S share_test). NOTE: The shared element is always overwritten.  Delete->All Get->Element, and the select MODELS chapter. Then select the SHARE subdirectory and select the share_test model. Click Load.</li> Select the share_test model again, and conduct a few transformations on it to differentiate it from the same sphere that occurs in the share_test scene.</li> Save->Selected Models, and click Save.</li> Delete-> All.</li>  Get->Scene, and Load the share_test scene. The sphere in the share_test scene is now updated automatically in the share_test scene; the sphere reflects the transformations conducted in the share_test model. </li></ol>

NOTE: The Set Share button allows you to share any file that is in any chapter except PICTURES and RENDER_PICTURES.

If you no longer want to share a file, use the Set Share button as follows to remove the share status by making the file distinct:

<ol> Select share_test model.</li> Click Set Share to display the Set Share pop-up.</li>  Select the Make distinct option you want for the share_test sphere: - Make distinct for all scenes. -or- - Make distinct for the current scene only. </li> Click Ok to remove the file from the SHARE subdirectory.</li></ol>

NOTE: Making the model distinct from the DB Manager (the process described above), makes the model distinct only for all scenes. If you use Info- >Elements to make a file distinct, you can set it either for all scenes or for the current scene only.