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 PostPost subject: Apogee Betas        Posted: Wed Mar 30, 2011 3:49 am 
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Here are some Beta/early versions of old Apogee games I recently found.

Some info.

- Blake Stone appears to be a Final Beta, but I haven't compared it with the release version. You will need to use the included crack or FakeDate utility to run this.
- I haven't compared the Commander Keen Betas to the final release so I don't know the differences.
- Raptor Call of the Shadows was quite difficult to come by, but finally it's resurfaced!.
- The Lost Adventures Of Kroz is a Press Release Version and appears to work flawlessly under 32bit Windows.
- Xenophage Alien Bloodsport is a Public Beta but I've still included it.
- Wacky Wheels is called Wacky Kart in the Alpha as it is pre-Apogee I believe, however I haven't been able to get this to run in DosBox because it freezes.

Blake Stone Aliens Of Gold - Beta 0.63b
Commander Keen Invasion of the Vorticons - Beta 1990-11-20
Commander Keen Invasion of the Vorticons - Beta 1990-12-03
Raptor Call of the Shadows - Beta 1994-01-15
Realms of Chaos - Alpha 0.2
The Lost Adventures of Kroz - Press Version 1.1
Xenophage Alien Bloodsport - Beta 1995-12-29
Wacky Wheels - Alpha 1994-02-02


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 PostPost subject: Re: Apogee Betas        Posted: Wed Mar 30, 2011 6:46 am 
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I guess that some of these are on FTP already available, except wacky wheels and some other too. I've tried CK Betas, but they aren't complete, as files were corrupted.

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 PostPost subject: Re: Apogee Betas        Posted: Wed Mar 30, 2011 7:38 am 
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The CK Betas had some unrecoverable files from the original rip that's why there's some corrupt one's. I also have a Hocus Pocus Beta Version 11/5/94. If it's not on the FTP I can upload it.


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 PostPost subject: Re: Apogee Betas        Posted: Wed Mar 30, 2011 10:05 am 
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Awooo wrote:
The CK Betas had some unrecoverable files from the original rip that's why there's some corrupt one's.
Shame, we already have same thing though.

Awooo wrote:
If it's not on the FTP I can upload it.

You can apply for advanced membership and upload following, I think:
The Lost Adventures of Kroz - Press Version 1.1
Wacky Wheels - Alpha 1994-02-02

NOTE: There seems to be conflict about Realms of Chaos - Alpha 0.2. There's already uploaded RoC Beta 1994-01-05. I'm not sure which version is now true, you don't have to upload yours anyway.

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 PostPost subject: Re: Apogee Betas        Posted: Wed Mar 30, 2011 12:08 pm 
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I've checked and RoC has the same date as the one already uploaded, I guess one of them is just named wrong. I'll upload the others to the FTP when I can.


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 PostPost subject: Re: Apogee Betas        Posted: Wed Mar 30, 2011 7:39 pm 
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But... you are not advanced member...?

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 PostPost subject: Re: Apogee Betas        Posted: Thu Mar 31, 2011 12:07 am 
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I mean when I get access to the FTP I'll put up the files.


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 PostPost subject: Re: Apogee Betas        Posted: Mon Apr 04, 2011 12:08 am 
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Commander Keen is awesome!
Thanks for the upload.


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 PostPost subject: Re: Apogee Betas        Posted: Mon Aug 15, 2011 3:36 am 
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wacky wheels refuses to load in virtualpc as well. It shows the intro screen about it being a pre-release but thats as far as it goes for me.


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 PostPost subject: Re: Apogee Betas        Posted: Mon Aug 15, 2011 4:26 am 
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emoaddict15 wrote:
wacky wheels refuses to load in virtualpc as well. It shows the intro screen about it being a pre-release but thats as far as it goes for me.

Maybe it needs real hardware. I'll try it out on my 486 tomorrow.

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 PostPost subject: Re: Apogee Betas        Posted: Wed Aug 17, 2011 3:13 pm 
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emoaddict15 wrote:
wacky wheels refuses to load in virtualpc as well. It shows the intro screen about it being a pre-release but thats as far as it goes for me.

Why not use DOSBox? There's even a build that lets you set an internal date, eliminating the need for programmes like FakeDate.


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 PostPost subject: Re: Apogee Betas        Posted: Mon Aug 22, 2011 11:13 am 
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MrFlibble wrote:
emoaddict15 wrote:
wacky wheels refuses to load in virtualpc as well. It shows the intro screen about it being a pre-release but thats as far as it goes for me.

Why not use DOSBox? There's even a build that lets you set an internal date, eliminating the need for programmes like FakeDate.


" however I haven't been able to get this to run in DosBox because it freezes."

Some things just don't work in Dosbox, and besides, on Dos, its easy to change the date anyway. So running on real hardware gives a much more accurate experience and eliminates some issues certain programs have with emulating.

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 PostPost subject: Re: Apogee Betas        Posted: Thu Aug 25, 2011 4:37 pm 
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Gmod1001 wrote:
" however I haven't been able to get this to run in DosBox because it freezes."

Some things just don't work in Dosbox, and besides, on Dos, its easy to change the date anyway. So running on real hardware gives a much more accurate experience and eliminates some issues certain programs have with emulating.

I never questioned the pros of running anything on a real DOS machine :) (Given that you have one, of course ;))

With DOSBox, one still can attempt to tweak the configuration to improve performance/compatibility to a certain extent, plus there may be SVN builds that happen to suit a particular piece of software better; some cases are also known when an earlier build of DOSBox would actually have improved performance with certain games.


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 PostPost subject: Re: Apogee Betas        Posted: Thu Aug 25, 2011 10:55 pm 
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I had the beta of Blake Stone Aliens Of Gold - Beta 0.63b maleureusemenil I sold thank you because I look to games.


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 PostPost subject: Re: Apogee Betas        Posted: Fri Aug 26, 2011 3:47 pm 
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Come to think of it, may Apogee betas have been leaked. Sometimes I think it could have been intentional, as a means of boosting interest to the upcoming game, but that's just wild guessing on my part ;)

On another note, are the differences between the betas and their respective final versions documented anywhere (preferably with screenshots)? It's hard to judge for oneself sometimes if one isn't too familiar with a game.


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