Daikatana Pre-alpha 1
Daikatana Pre-alpha 1
Thats first pre-alpha of John Romero's Daikatana. click here to download. Have fun
Edit: Please read the Daikatana Pre-Alpha 1.txt file before asking any question.
Edit: Please read the Daikatana Pre-Alpha 1.txt file before asking any question.
- TheWahbinator
- Posts: 550
- Joined: Sat Aug 19, 2006 7:45 pm
Re: Daikatana Pre-alpha 1
I missed that alpha, and can not run.
Who can uploaded this?
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I Find this, but can not run. (Offset: 00000070)
Who can uploaded this?
[hr]
I Find this, but can not run. (Offset: 00000070)
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spamclark15
- Posts: 18
- Joined: Fri Jun 04, 2010 9:19 am
Re: Daikatana Pre-alpha 1
The strange thing is, if the game had come out a couple years earlier without all the hype, it would have fared far better. I think the bitch ad made people particularly vicious towards the game.
Re: Daikatana Pre-alpha 1
Sorry about the bump but for those interested.
http://rome.ro/smf/index.php/topic,2198.0.html
http://rome.ro/smf/index.php/topic,3373.0.html
and for those that want modern fps controls I recommend adding the following to your config!
Also the map format will work in Quake fine (make sure you add version 30 support in the Quake engine first), the only problem is the textures which will need some looking into...
http://rome.ro/smf/index.php/topic,2198.0.html
http://rome.ro/smf/index.php/topic,3373.0.html
and for those that want modern fps controls I recommend adding the following to your config!
Code: Select all
bind "w" "+forward"
bind "s" "+back"
bind "a" "+moveleft"
bind "d" "+moveright"
bind "e" "use"
crosshair "1"
+mlook
_windowed_mouse "1"
- BioTentacle
- Posts: 10
- Joined: Tue Aug 24, 2010 1:11 am
Re: Daikatana Pre-alpha 1
I feel bad about this game being so awful, because john romero had all the right ideas, but i guess this is what he gets for trying to make a game without design sensibilities of tom hall and the technical sensibilities john carmack.