Jazz 3D new demos

Discuss any beta and abandonware games.
Gamerzonenation31w
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Re: Jazz 3D new demos

Post by Gamerzonenation31w »

Kind of like in Garry’s Mod? Anyway are you also good at composing videogame music or not?

LEOTCK
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Re: Jazz 3D new demos

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I did some music experiments, but they are not full tracks. And not sure if they're good, some are featured via vocal translator in flp and asp.
my main project, pls read latest news

https://www.moddb.com/mods/unreal-psx-r ... e-of-jrath

Gamerzonenation31w
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Re: Jazz 3D new demos

Post by Gamerzonenation31w »

Are Jazz Jackrabbit 3D videogame unplayable NPCs' editable/modable or not as just only being .uc,.us. game scripts? Also should Tubelectric 3D lowpoly aestheics level map hub world should look like more like Carrotus Village?
Is it speaking of earlier game main menu design reminding you of Sonic the Hedgehog/Knuckles the Echidna spin-off Knuckles' Chaotix to you?
I didn't even know how to properly change the camera. I also wanted to make return to the main menu instead just only quit the game.
https://www.jazz2online.com/jcf/showthread.php?t=19325
https://www.youtube.com/watch?v=64jKUr3g5BU
Me having multiple fangame unofficial projects in mind(I guess I cannot makeup my mind and also I cannot decide what to do first I guess I'm way too much ambitious myself).
https://www.youtube.com/watch?v=zKQscRT7i3g
https://www.youtube.com/watch?v=CPnVwiaNQiM
https://www.youtube.com/watch?v=qH6kVPvVyuo
https://www.youtube.com/watch?v=acRE5jlI0Rw

LEOTCK
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Re: Jazz 3D new demos

Post by LEOTCK »

jmpjack224

this is a conversion of the jmpjack map but for jazz224 as well. also included is a variant with ctf flags that work on ctf, later i'll upload a video of this
my main project, pls read latest news

https://www.moddb.com/mods/unreal-psx-r ... e-of-jrath

Gamerzonenation31w
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Re: Jazz 3D new demos

Post by Gamerzonenation31w »

Oh okay. Well thanks. Also putting Carrot Flag in Diamond Flag are giving me no punctations(no points). Also it would be great if what if instead of game completely closing itself would return to the main menu in Jazz Jackrabbit 3D/JJ3DUT? Creating PC game servers,spinning,flying,ligh dashing for Jazz,making at least Spaz,Lori as playable characters. Would you also include Eva(optionally Razz A' Ma Tazz,Teknika Earlong,Waverly,Homey,Hip Hop,Frizzle,Coldano-at least to maximum),some power-ups from Sonic Adventure 1(Sonic the Hedgehog),homing attack(I discovered some weapon called JWPN2 that reminds me one of gadgets from original Ratchet and Clank Swingshot),adding as playable level maps from Carrotus 3D Hub World in Jazz 3:
-Priarie Grand,
-Priarie Grand Village,
-Skybound,
-Carrotus Sea,
-Lair of Wind,
-The Whale,
-Ancient Water Realm(presumably mythical Atlantis scrapped level from Jazz Jackrabbit 2),
-Wild Route,
-Great Summit(it reminds me of Rayman Revolution),
-Carrotus Mountain Range.
Optionally Tubelectric at least.
But would it be too much for you? Just let me know,okay?
Only in your free time,spare time. Right?

LEOTCK
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Re: Jazz 3D new demos

Post by LEOTCK »

Such a project would be indeed too much to do alone right now.

But yea the scoring is a bit off there, remember it was all unfinished including some menu options.

At least it basically works without needing modifications to the code.
my main project, pls read latest news

https://www.moddb.com/mods/unreal-psx-r ... e-of-jrath

Gamerzonenation31w
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Re: Jazz 3D new demos

Post by Gamerzonenation31w »

I think earlier PC game builds for Jazz Jackrabbit 3D HUD/GUI had infinite ammo,score points(major,minor slightly changed differences)...etc.
So what less duties requirements would be to you right now?
Speaking of some limitations.
Do you have some sort of contacts with Yrex and Delacroix and the rest of crew/development team stuff involved in Unreal Gold Steele Dawn?
I noticed some bugs in JRocket2.unr.
Lags in loading(without loading screen)level map,Megamanna Crystal(has red and purple textures),Jazz400 Calypso I think doors to the space rocket doors couldn't be opened.
Three crystals can be seen floating around the rocket, but you can't reach them.
https://www.betaarchive.com/imageupload ... .11901.png
I guess that would fit that Voltage village in Jazz Jackrabbit 3D as one of 2D level maps from Jazz Jackrabbit 2.

LEOTCK
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Re: Jazz 3D new demos

Post by LEOTCK »

I told you I fixed JRocket map before in that pack, you can even move the regular one and rename it. Some of those things weren't meant to be visible and were leftover from making the movers.

Here's the ctf video I wanted to post:

Jazz3CTF
my main project, pls read latest news

https://www.moddb.com/mods/unreal-psx-r ... e-of-jrath

Gamerzonenation31w
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Re: Jazz 3D new demos

Post by Gamerzonenation31w »

Oh okay. So what might come next?

LEOTCK
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Re: Jazz 3D new demos

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Gamerzonenation31w wrote:
Tue Jan 17, 2023 6:06 pm
Oh okay. So what might come next?
death might come next, for all we know...

look I don't know, I'm kind of tired of this. If actual people are interested in doing something with this all, then I'm all avaiable(to my limits of course) but otherwise it feels like wasted effort.
my main project, pls read latest news

https://www.moddb.com/mods/unreal-psx-r ... e-of-jrath

Gamerzonenation31w
Posts: 90
Joined: Tue Jul 26, 2022 3:19 pm

Re: Jazz 3D new demos

Post by Gamerzonenation31w »

LEOTCK wrote:
Tue Jan 17, 2023 7:43 pm
Gamerzonenation31w wrote:
Tue Jan 17, 2023 6:06 pm
Oh okay. So what might come next?
death might come next, for all we know...

look I don't know, I'm kind of tired of this. If actual people are interested in doing something with this all, then I'm all avaiable(to my limits of course) but otherwise it feels like wasted effort.
Did you ask everyone who at least worked on Unreal Gold Steele Dawn to be interested in Jazz Jackrabbit 3D?

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