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Please read the following rules before posting a download request in this area:

1. Don't post a request if you have under 10 posts as stated on the front page. If you do anyway, it will be deleted without further notice. This also applies to other members: If you see a request by someone with less than 10 posts and it hasn't been deleted yet, please don't reply to it.
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 PostPost subject: [REQUEST] LithTech SDK 242        Posted: Mon Dec 12, 2016 11:32 pm 
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I'm looking for a ZIP file containing an old copy of LithTech/DirectEngine's source code which used to exist on Lithtech's public FTP, apparently.

The file was called ltsdk242.zip and is significant because it included the code/content for the cancelled Claws 3D game but alas I have since been unable to find this file.

It would obviously be a real damn shame to find that this has been lost to the depths of time considering what it contained.

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 PostPost subject: Re: [REQUEST] LithTech SDK 242        Posted: Tue Dec 13, 2016 7:38 pm 
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I have access to a dump of the FTP so I'll see if I can find the folder it's in:

Image

EDIT: Uploading a folder dump of ftp://ftp.lith.com/pub/LithTech/ to MEGA.nz.

EDIT2: Here: click here

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 PostPost subject: Re: [REQUEST] LithTech SDK 242        Posted: Tue Dec 13, 2016 8:36 pm 
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This could turn into something special for BA you know. But before I go on, does this particular zip file exist anywhere on the BA FTP?


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 PostPost subject: Re: [REQUEST] LithTech SDK 242        Posted: Tue Dec 13, 2016 8:53 pm 
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DBlake wrote:
I have access to a dump of the FTP so I'll see if I can find the folder it's in:

Image

EDIT: Uploading a folder dump of ftp://ftp.lith.com/pub/LithTech/ to MEGA.nz.

EDIT2: Here: click here


Thanks, that was exactly what I was looking for.

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 PostPost subject: Re: [REQUEST] LithTech SDK 242        Posted: Tue Dec 13, 2016 9:03 pm 
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Glad we could help. Request has been fulfilled.


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 PostPost subject: Re: [REQUEST] LithTech SDK 242        Posted: Thu Oct 12, 2017 1:22 am 
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Guys, I apologize for breathing life back into a dead thread. There is a problem with this old SDK.

The demo requires a developer key to unlock it. This is the level that looks like something out of Quake 2 and contains the Claw 3D model as the controllable character.

Back in 1998, I actually had a legitimate key for this SDK. That was years ago though.


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 PostPost subject: Re: [REQUEST] LithTech SDK 242        Posted: Fri Oct 13, 2017 2:52 pm 
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Slightly related question: I know Alien vs Predator 2 source code was released around 2002 but removed almost immediately. Did LithTech's ftp have that as well?


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 PostPost subject: Re: [REQUEST] LithTech SDK 242        Posted: Sat May 12, 2018 7:52 pm 
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Hi,

I don't know why you just didn't link directly to the source.

In case anyone wants files from the full backup of the FTP as shown in DBlake's picture, here's the link:
http://www.the-postmortem.com/files/ftp/ftp.lith.com/pub/


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