Daikatana Pre-alpha 1
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Author:  fzajac [ Tue Sep 05, 2006 6:23 am ]
Post subject:  Daikatana Pre-alpha 1

Thats first pre-alpha of John Romero's Daikatana. click here to download. Have fun :P

Edit: Please read the Daikatana Pre-Alpha 1.txt file before asking any question. ;)

Author:  ___ [ Tue Sep 05, 2006 7:11 am ]
Post subject: 

sweet, i'll download it when i get home! have you added it to gamebeta?

edit: yay first person to 100posts

Author:  ___ [ Tue Sep 05, 2006 7:06 pm ]
Post subject: 

i have made a gamebeta entry for this

Author:  fzajac [ Wed Sep 06, 2006 3:02 am ]
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Thank you. We shud officially announce GameBeta btw.

Author:  ___ [ Wed Sep 06, 2006 11:23 am ]
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i think so ;). i'll let you do the honours as you started it

Author:  Flare [ Tue Oct 03, 2006 12:16 pm ]
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Its a shame Daikatana failed so miserably. It really sealed the fate of Ion Storm.

Author:  mrpijey [ Wed Feb 13, 2008 9:03 pm ]
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Link is broken =(

Author:  TheWahbinator [ Thu Feb 14, 2008 3:47 am ]
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Let's all try to feel like John Romero's bitch while playing |-)

Author:  T02my [ Sun Apr 11, 2010 6:57 am ]
Post subject:  Re: Daikatana Pre-alpha 1

I missed that alpha, and can not run.

Who can uploaded this?
I Find this, but can not run. (Offset: 00000070)

Author:  spamclark15 [ Fri Jun 04, 2010 10:30 am ]
Post subject:  Re: Daikatana Pre-alpha 1

The strange thing is, if the game had come out a couple years earlier without all the hype, it would have fared far better. I think the bitch ad made people particularly vicious towards the game.

Author:  hogsy [ Thu Jul 29, 2010 12:34 am ]
Post subject:  Re: Daikatana Pre-alpha 1

Sorry about the bump but for those interested.,2198.0.html,3373.0.html

and for those that want modern fps controls I recommend adding the following to your config!

bind "w" "+forward"
bind "s" "+back"
bind "a" "+moveleft"
bind "d" "+moveright"
bind "e" "use"
crosshair "1"
_windowed_mouse "1"

Also the map format will work in Quake fine (make sure you add version 30 support in the Quake engine first), the only problem is the textures which will need some looking into...

Author:  BioTentacle [ Tue Aug 24, 2010 1:50 am ]
Post subject:  Re: Daikatana Pre-alpha 1

I feel bad about this game being so awful, because john romero had all the right ideas, but i guess this is what he gets for trying to make a game without design sensibilities of tom hall and the technical sensibilities john carmack.

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