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 PostPost subject: Re: Contributions changes (Revised)        Posted: Tue May 24, 2016 6:48 pm 
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Betas are always welcome, such as your Darkspore beta (we already have some beta on the FTP, so be sure you got your build tags and dates correctly identified). As for updates, not so much, unless they are official standalone updates we can store with the full release.

If you want to provide these to BA then pack them up, label the releases properly and include a readme with some info about where you got it etc.

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 PostPost subject: Re: Contributions changes (Revised)        Posted: Tue May 24, 2016 10:17 pm 
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mrpijey wrote:
Betas are always welcome, such as your Darkspore beta (we already have some beta on the FTP, so be sure you got your build tags and dates correctly identified). As for updates, not so much, unless they are official standalone updates we can store with the full release.

Welp, I can't seem to find a version number for the beta I have or the one on the FTP BUT I do have something regarding that post-release update. It is an official one (ofc, no third-party ones exist), and is also stored *MOSTLY* separately from the base game files. As for the stuff which is mixed in with the base game...thanks to the amount of time I've spent modding Darkspore (and later transferring parts of it to Spore), I'm fairly confident know which files are mixed in with the base game, so I can include those too. Does all of that meet your criteria?

mrpijey wrote:
If you want to provide these to BA then pack them up, label the releases properly and include a readme with some info about where you got it etc.

Okay...what format should they be in? The guidelines don't exactly list a recommended format for digitally-obtained stuff, so I figured I'd best ask.

Also, is "automatically downloaded from the Darkspore servers" a valid location of origin? >.<


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 PostPost subject: Re: Contributions changes (Revised)        Posted: Wed May 25, 2016 6:54 am 
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I know that BA doesn't normally allow Linux distribution betas to be uploaded, but I have a unique case:

I have an early technical preview of SUSE Linux 8.2 for AMD64, labeled '8.2 Beta 9'. It is dated 2003-06-30 and by all accounts, this beta was only distributed through SUSE's FTP. The problem comes into play like this: Until version 9.2, SUSE only uploaded a directory with all the files you needed to do a network install. However, this only applies to the x86 architecture. If you were using an AMD64 computer, you had to buy the retail package to get the final version at all.

TL;DR: Beta versions = Distributed only through Internet
Final versions = Distributed only through retail

I have verified that the files I have of the beta are original, but I do not know if this release is eligible for the FTP or not. If it is eligible for the FTP, I will start uploading soon.

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 PostPost subject: Re: Contributions changes (Revised)        Posted: Wed May 25, 2016 1:29 pm 
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Splitwirez wrote:
mrpijey wrote:
Betas are always welcome, such as your Darkspore beta (we already have some beta on the FTP, so be sure you got your build tags and dates correctly identified). As for updates, not so much, unless they are official standalone updates we can store with the full release.

Welp, I can't seem to find a version number for the beta I have or the one on the FTP BUT I do have something regarding that post-release update. It is an official one (ofc, no third-party ones exist), and is also stored *MOSTLY* separately from the base game files. As for the stuff which is mixed in with the base game...thanks to the amount of time I've spent modding Darkspore (and later transferring parts of it to Spore), I'm fairly confident know which files are mixed in with the base game, so I can include those too. Does all of that meet your criteria?

mrpijey wrote:
If you want to provide these to BA then pack them up, label the releases properly and include a readme with some info about where you got it etc.

Okay...what format should they be in? The guidelines don't exactly list a recommended format for digitally-obtained stuff, so I figured I'd best ask.

Also, is "automatically downloaded from the Darkspore servers" a valid location of origin? >.<

When it comes to betas they must be unmodified and directly from the source, unless it can be proven it's complete and tested. I don't know how your beta fares in this case.

Courage wrote:
I know that BA doesn't normally allow Linux distribution betas to be uploaded, but I have a unique case:

I have an early technical preview of SUSE Linux 8.2 for AMD64, labeled '8.2 Beta 9'. It is dated 2003-06-30 and by all accounts, this beta was only distributed through SUSE's FTP. The problem comes into play like this: Until version 9.2, SUSE only uploaded a directory with all the files you needed to do a network install. However, this only applies to the x86 architecture. If you were using an AMD64 computer, you had to buy the retail package to get the final version at all.

TL;DR: Beta versions = Distributed only through Internet
Final versions = Distributed only through retail

I have verified that the files I have of the beta are original, but I do not know if this release is eligible for the FTP or not. If it is eligible for the FTP, I will start uploading soon.

Due to the nature of Linux downloadables wouldn't be something we put on the FTP, only originals that were released on disc. I suggest you put this on Mega or something and let the community check it out.

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 PostPost subject: Re: Contributions changes (Revised)        Posted: Wed May 25, 2016 3:10 pm 
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See here:
http://www.betaarchive.com/forum/viewtopic.php?f=16&t=35858

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Last edited by Courage on Wed May 25, 2016 5:01 pm, edited 2 times in total.

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 PostPost subject: Re: Contributions changes (Revised)        Posted: Wed May 25, 2016 3:15 pm 
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Please put it up as an offer in the proper section as this topic is about the contribution revisions and not offers directly.

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 PostPost subject: Re: Contributions changes (Revised)        Posted: Wed May 25, 2016 5:02 pm 
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mrpijey wrote:
Please put it up as an offer in the proper section as this topic is about the contribution revisions and not offers directly.


OK then. I have edited my last post to add a link to the new topic.

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 PostPost subject: Re: Contributions changes (Revised)        Posted: Wed May 25, 2016 10:50 pm 
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mrpijey wrote:
Splitwirez wrote:
mrpijey wrote:
Betas are always welcome, such as your Darkspore beta (we already have some beta on the FTP, so be sure you got your build tags and dates correctly identified). As for updates, not so much, unless they are official standalone updates we can store with the full release.

Welp, I can't seem to find a version number for the beta I have or the one on the FTP BUT I do have something regarding that post-release update. It is an official one (ofc, no third-party ones exist), and is also stored *MOSTLY* separately from the base game files. As for the stuff which is mixed in with the base game...thanks to the amount of time I've spent modding Darkspore (and later transferring parts of it to Spore), I'm fairly confident know which files are mixed in with the base game, so I can include those too. Does all of that meet your criteria?

mrpijey wrote:
If you want to provide these to BA then pack them up, label the releases properly and include a readme with some info about where you got it etc.

Okay...what format should they be in? The guidelines don't exactly list a recommended format for digitally-obtained stuff, so I figured I'd best ask.

Also, is "automatically downloaded from the Darkspore servers" a valid location of origin? >.<

When it comes to betas they must be unmodified and directly from the source, unless it can be proven it's complete and tested. I don't know how your beta fares in this case.

Hmm...I'll try to test that beta, then.

And what about the updates?


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 PostPost subject: Re: Contributions changes (Revised)        Posted: Thu May 26, 2016 7:46 am 
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You can't test that beta since you can't play it against any servers :). As for updates, I am not sure. Include them and I'll see what I can do. Are they beta updates?

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 PostPost subject: Re: Contributions changes (Revised)        Posted: Thu May 26, 2016 11:37 am 
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mrpijey wrote:
You can't test that beta since you can't play it against any servers :). As for updates, I am not sure. Include them and I'll see what I can do. Are they beta updates?

I meant "test" as in "attempt to install in a VM" ._.

And no, the updates are from after the final game was released.


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 PostPost subject: Re: Contributions changes (Revised)        Posted: Thu May 26, 2016 1:42 pm 
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Well, then we would need a vanilla install of it too, the updates by themselves are useless unless we also have the full game...

But send up the updates too, just make sure they are properly labeled with version number and such, because if they are not I won't spend much time trying to figure it out.

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 PostPost subject: Re: Contributions changes (Revised)        Posted: Thu May 26, 2016 5:01 pm 
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mrpijey wrote:
Well, then we would need a vanilla install of it too, the updates by themselves are useless unless we also have the full game...

But send up the updates too, just make sure they are properly labeled with version number and such, because if they are not I won't spend much time trying to figure it out.

Oh, you want the full game too? I can definitely provide that. And I can dump it from the original disk, too C:

I'll...look into that in the near future ^-^

...wait, do you want a pre-installed copy of the game...or the installer? (Or both...?)


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 PostPost subject: Re: Contributions changes (Revised)        Posted: Thu May 26, 2016 5:21 pm 
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As we strive towards preserving the originals I would prefer the original installer, with the original disc scan if possible, properly dumped and scanned.

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 PostPost subject: Re: Contributions changes (Revised)        Posted: Thu May 26, 2016 5:23 pm 
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mrpijey wrote:
As we strive towards preserving the originals I would prefer the original installer, with the original disc scan if possible, properly dumped and scanned.

Alright, I'll look into that, then.


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 PostPost subject: Re: Contributions changes (Revised)        Posted: Thu Oct 12, 2017 6:48 pm 
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- Onu: I think BIN/CUE and ISO save data than MDF/MDS.


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 PostPost subject: Re: Contributions changes (Revised)        Posted: Sun Oct 22, 2017 9:49 pm 
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MDF/MDS save more data than normal ISO. This is the reason why BA use MDF/MDS (isn't it?).

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 PostPost subject: Re: Contributions changes (Revised)        Posted: Sun Oct 22, 2017 11:31 pm 
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TheDosProgrammer wrote:
MDF/MDS save more data than normal ISO. This is the reason why BA use MDF/MDS (isn't it?).


ISO is not suitable for archiving as it doesn't support multiple tracks or audio. This is one reason MDF/MDS is used.


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