Search found 773 matches

by jimmsta
Mon Jul 27, 2020 10:56 am
Forum: Windows 2000, NT, XP
Topic: Windows NT in 1990
Replies: 6
Views: 1072

Re: Windows NT in 1990

the NTOS2 project became NT 3.1 - there's plenty of evidence of this in the NT Development Guide, written by Dave Cutler. There's plenty of proof of this within leaked NT 3.5 and NT 4 source code - support code for the originally targeted ISA- the Intel i860 remains in the NT 3.51 leak, for instance...
by jimmsta
Sun Jun 14, 2020 1:18 am
Forum: Download Requests/Offers
Topic: [REQUEST] Pre-December 2000 Original Xbox Alpha Recovery
Replies: 4
Views: 649

Re: [REQUEST] Pre-December 2000 Original Xbox Alpha Recovery

I dug in to some... sources... yeah, that's what I'm gonna go with... anyway, the earliest 'update' versions appeared to have been March 2000, so there's bound to be CD's out there with Alpha I and Alpha II updates for March, April, and May 2000, and likely many more leading up to the December 2000 ...
by jimmsta
Sun Jun 07, 2020 10:48 pm
Forum: Announcements
Topic: Site update (forum upgrade finally!)
Replies: 63
Views: 2880

Re: Site update (forum upgrade finally!)

Not knowing this was going to happen leaves me with this sort of thing going on in my head - Image
by jimmsta
Thu Jun 04, 2020 5:54 am
Forum: Other Operating Systems
Topic: Xbox OS [Original/360/XBone]
Replies: 16
Views: 6913

Re: Xbox OS [Original/360/XBone]

I might as well update this thread with findings from the recent leak. Interestingly, it seems that the barnabas leak was based on the latest leak - it's a nearly complete version, however. The Barnabas leak was just the kernel, while the latest leak is nearly everything, including bits of the title...
by jimmsta
Wed Jun 03, 2020 2:06 am
Forum: Windows 2000, NT, XP
Topic: How does the NT 3.5 beta source work? How can I compile it?
Replies: 13
Views: 1414

Re: How does the NT 3.5 beta source work? How can I compile

The ancient Razzle buildchain is in the leak - hardcoded values to enlist your machine for different projects on servers internal to the NT build team are plentiful. I think it may be possible, however, to alter the many scripts to get it working without trying to ask non-existent servers for help. ...
by jimmsta
Wed Jun 03, 2020 12:29 am
Forum: Download Requests/Offers
Topic: [REQUEST] Pre-December 2000 Original Xbox Alpha Recovery
Replies: 4
Views: 649

Re: [REQUEST] Pre-December 2000 Original Xbox Alpha Recovery

The rumor of a recovery with Windows 2000 in it has been around for ages - I don't know of the legitimacy of the claim. What I do know is that developers were shipped Alpha kits that had Windows 2000 SP3 pre-installed with the XDK tools. The recoveries were update CDs/DVDs mailed to developers to in...
by jimmsta
Sun May 24, 2020 12:19 am
Forum: Windows 2000, NT, XP
Topic: Windows NT 3.5 Source Code Leak
Replies: 32
Views: 2847

Re: Windows NT 3.5 Source Code Leak

The most interesting part of the nt 3.5 leak is that it appears to contain bits of Cairo in it, including the OFS filesystem driver and utilities for managing OFS volumes. As for the xbox leak, it appears to be a complete dump from the COMPLEX group, who released a handful of 'hacked' bioses for the...
by jimmsta
Tue Apr 07, 2020 9:51 pm
Forum: Games
Topic: World of Warcraft: E3/Alpha/Beta Discussion Thread
Replies: 126
Views: 71066

Re: World of Warcraft: E3/Alpha/Beta Discussion Thread

Now that Noggit (map editor) supports WLQ water data, converted maps from 0.5.3 show the water as captured in the god-view for 0.5.3's developer island :D https://www.betaarchive.com/imageupload/2020-04/1586292605.th.76001.png There's also a project to try and build a modern server for running 0.5.3...
by jimmsta
Sat Feb 29, 2020 3:17 am
Forum: Games
Topic: Starcraft Ghost prototype
Replies: 25
Views: 2558

Re: Starcraft Ghost prototype

I got as far as I'm willing to go with this - the underlying engine definitely got some major updates from the Vampire RTM - at least 2 years more development work. There exists "TGS" files and commandline switches in the EXE, which indicates that these builds still contain the guts of the Tokyo Gam...
by jimmsta
Sat Feb 29, 2020 3:10 am
Forum: Windows 2000, NT, XP
Topic: Possible leftovers from 205x-6x within W2K 2072 CDROM
Replies: 1
Views: 685

Re: Possible leftovers from 205x-6x within W2K 2072 CDROM

Not so much leftovers, but a result of the binplacing process - prior to final RTM builds (at least during this era), different versioned files were really common, as those components came to maturity within the codebase. What you're seeing for the most part is the latest build of each of those comp...
by jimmsta
Sun Feb 23, 2020 9:49 pm
Forum: Games
Topic: Starcraft Ghost prototype
Replies: 25
Views: 2558

Re: Starcraft Ghost prototype

So, I've gone ahead and bought myself a copy of Vampire Masquerade: Redemption from gog.com, and it looks like a lot of the 'missing' files that the Starcraft EXE is looking for are in fact assets from this game. We know that Ghost was likely built off of this earlier Nihilistic game, and this curso...
by jimmsta
Sun Feb 23, 2020 7:04 pm
Forum: Games
Topic: Starcraft Ghost prototype
Replies: 25
Views: 2558

Re: Starcraft Ghost prototype

Slowly sorta getting somewhere. Sorta. https://www.betaarchive.com/imageupload/2020-02/1582480970.th.19245.png I don't think this will ever run as a PC game - the majority of the files it's expecting to find are either not present, or, ARE present, but are of a much later version, and are thus unsup...
by jimmsta
Sat Feb 22, 2020 12:11 am
Forum: Games
Topic: Starcraft Ghost prototype
Replies: 25
Views: 2558

Re: Starcraft Ghost prototype

I managed to get a bit further into this. the menu system seems to function to a degree with a controller plugged in. It seems to be looking for loose files, not packed into xbox xdk-packaged files, so sounds are all extractable from the xwb files, but remain unnamed. I really need to hook up one of...
by jimmsta
Fri Feb 21, 2020 10:14 pm
Forum: Games
Topic: Starcraft Ghost prototype
Replies: 25
Views: 2558

Re: Starcraft Ghost prototype

There's really no FATX recovery tools - the best we have is TestDisk, which can only run on a drive pulled from a devkit, in another machine. FATX is, however, close enough to FAT32 that undeleting files would just be a means of finding unallocated chains on the disk and re-allocating them by hand. ...
by jimmsta
Fri Feb 21, 2020 7:28 pm
Forum: Games
Topic: Starcraft Ghost prototype
Replies: 25
Views: 2558

Re: Starcraft Ghost prototype

I went further. It detects the upper-left button on an xbox one controller as either the A or Start button, so I'm able to get past the initial menu-looking screen, and then onto a secondary menu that allows you to select other things that end up crashing the app upon pressing the upper-left button ...
by jimmsta
Fri Feb 21, 2020 2:16 pm
Forum: Games
Topic: Starcraft Ghost prototype
Replies: 25
Views: 2558

Re: Starcraft Ghost prototype

I managed to find all the command-line switches. /devmode, /console /window - all useful to some degree, but I have yet to get further into the menu system. I suspect there's missing files, there are some files related to the menu system, and it might be possible to add some placeholders to make the...
by jimmsta
Wed Feb 19, 2020 10:45 pm
Forum: Games
Topic: Starcraft Ghost prototype
Replies: 25
Views: 2558

Re: Starcraft Ghost prototype

Interestingly, one of the exe's is actually intended to run on Win32 - Star_u.exe - dumping in WineD3D to try and get around any sort of DirectX 8 issues, it loads the menu with the logo (sorta). I haven't bothered figuring out if there's any means of getting past the menu into the game while runnin...
by jimmsta
Sun Jan 26, 2020 11:28 pm
Forum: Download Requests/Offers
Topic: [Offer] New ME, 98, and Chrome (Chromeffects) builds
Replies: 5
Views: 1238

Re: New ME, 98, and Chrome (Chromeffects) builds uploaded to

Don't think I've ever seen a pressed "Weekly Build" Microsoft CD before. That's neat on its own, let alone the bits stored on the disc!
by jimmsta
Sat Sep 21, 2019 2:29 am
Forum: Off Topic Discussions
Topic: R.I.P. Rloew (1952-2019)
Replies: 13
Views: 2448

Re: R.I.P. Rloew (1952-2019)

Aw man :(
He was one of the few that was willing to develop patches for old OS's, and continue supporting them for over 10 years. That's a real loss to the community for preserving old tech.
by jimmsta
Thu Sep 05, 2019 1:43 am
Forum: Games
Topic: World of Warcraft: E3/Alpha/Beta Discussion Thread
Replies: 126
Views: 71066

Re: World of Warcraft: E3/Alpha/Beta Discussion Thread

The minimaps aren't complete in 0.5.3, as they seem to be from an earlier build - all the tiles in the top link exist in 0.5.3's Azeroth map.

edit - In 0.6.0, we have additional tiles - https://wow.tools/maps/Azeroth/6/7/-3.082/4.813
They are untextured, but are sculpted terrain.
by jimmsta
Wed Sep 04, 2019 6:15 pm
Forum: Games
Topic: World of Warcraft: E3/Alpha/Beta Discussion Thread
Replies: 126
Views: 71066

Re: World of Warcraft: E3/Alpha/Beta Discussion Thread

No, we don't have the ADT itself. I actually had a member of the datamining group try a few ideas I had - scanning the WDT files from the 0.5.3 alpha for ANY map data that may have been unreferenced. He didn't find anything. I was hoping that there was unreferenced data, like how modern builds of Wo...
by jimmsta
Tue Sep 03, 2019 5:27 pm
Forum: Games
Topic: World of Warcraft: E3/Alpha/Beta Discussion Thread
Replies: 126
Views: 71066

Re: World of Warcraft: E3/Alpha/Beta Discussion Thread

That lake happens to be the zone "Dead Man's Hole", shown in The WoW Diary. It too was a developer zone, moved over to the Eastern Kingdoms as a placeholder. The shadows exist on the 0.5.3 terrain for the Dragon Isles as well - even the terrain is slightly raised above sea level, allowing you to see...
by jimmsta
Tue Sep 03, 2019 2:13 am
Forum: Games
Topic: World of Warcraft: E3/Alpha/Beta Discussion Thread
Replies: 126
Views: 71066

Re: World of Warcraft: E3/Alpha/Beta Discussion Thread

Ironically, when John Staats states that none of the old assets from WoW 2001-2002 exist in the game, many of the old assets are still shipped, even in 8.2.x clients. During one of his AMA's, the datamining community surprised him with one of the castles he built during that era, fully rendered as h...
by jimmsta
Sat Jul 27, 2019 7:25 pm
Forum: Download Requests/Offers
Topic: [OFFER] Windows 2000 build 1859 Workstation
Replies: 6
Views: 1422

Re: [OFFER] Windows 2000 build 1859 Workstation

Interesting file dates in this one - you can see where files came from with regard to NT3.1 thru NT4 - it looks like they only built what they changed.
by jimmsta
Tue Jul 16, 2019 4:02 am
Forum: Windows 2000, NT, XP
Topic: Whats the difference between Retail and Refurbished XP?
Replies: 4
Views: 1057

Re: Whats the difference between Retail and Refurbished XP?

It's a license. That's all. The shop/OEM would take the old XP License sticker off the machine, contact Microsoft for refurb licenses, give the key from the old sticker, and request a new sticker + key. Back in the XP era, Microsoft would send a new sticker to the shop/OEM. I did this many times fro...