Running Windows 3.0 MME in 320x200 resolution

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ovctvct
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Running Windows 3.0 MME in 320x200 resolution

Post by ovctvct »

You probably already know that 3.0 MME includes a 320x200x256 color driver. I used the experimental pcem to run it(any VGA card works), and this is the outcome(this is just an experiment, I got it running at 800x600x24 bit color on exp. pcem as well):
Image
Is there any way I can make the fonts more readable? I know it's an extremely low resolution, but I want to see how "usable" it is.

Fuzzy_Blanket
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Re: Running Windows 3.0 MME in 320x200 resolution

Post by Fuzzy_Blanket »

Offtopic Comment
Before This topic was posted, I acctuly tried running Minecraft at 320x200 and it looked quite funny
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AlphaBeta
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Re: Running Windows 3.0 MME in 320x200 resolution

Post by AlphaBeta »

ovctvct wrote:Is there any way I can make the fonts more readable? I know it's an extremely low resolution, but I want to see how "usable" it is.
There is not. Remember that this is running with a 200% scaling - if you resize this to actual 320x200, you will see that the system font used is a piece of pixel art specifically designed to both occupy the least space and to be the most readable.
AlphaBeta, stop brainwashing me immediately!

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yourepicfailure
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Re: Running Windows 3.0 MME in 320x200 resolution

Post by yourepicfailure »

To put alphabeta's post into perspective, PCEm is actually kicking off 640x400 resolution as stated.
Here is the window cropped out:
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Then, if you resize to actual 320x200, it looks far better:
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I would hate to see this running on one of those 2-3" 320x200 screens.
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meagain
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Re: Running Windows 3.0 MME in 320x200 resolution

Post by meagain »

I would hate to see this running on one of those 2-3" 320x200 screens
Once I get home I'll try make that a reality
You know those little 1.5" digital photo keyring things? I have one that can be controlled via USB. Add a python script and bam we have Win3.1 "streamed" to it... in theory. I've done it with Androidx86 before on a VirtualBox VM, so it *should* work with pcem
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Re: Running Windows 3.0 MME in 320x200 resolution

Post by Battler »

- yourepicfailure: But a real graphics card will itself scale 320x200 to 640x400, it's how it has been done since the CGA.
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Re: Running Windows 3.0 MME in 320x200 resolution

Post by yourepicfailure »

Battler wrote:- yourepicfailure: But a real graphics card will itself scale 320x200 to 640x400, it's how it has been done since the CGA.
Yes I know that. Which is why I didn't write: "for some reason, PCEm is actually kicking off 640x400 resolution".
"C makes it easy to shoot yourself in the foot; C++ makes it harder, but when you do it blows your whole leg off"
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You will never tear me from the grasp of the Pentium M!

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