Half-Life 2 Beta Map Questions
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clonekiller
- Posts: 50
- Joined: Wed Jun 30, 2010 7:51 am
Half-Life 2 Beta Map Questions
Figured it out
Last edited by clonekiller on Sat May 02, 2015 7:12 pm, edited 4 times in total.
Offtopic Comment
I thought you meant to actually put the disc in alcohal- because I did that. - -giantsteen
http://www.betaarchive.com/forum/viewto ... 32&t=13126Re: Half-Life 2 Beta Compiling Maps
It's been a while since I've messed with this, but IIRC, for the beta Hammer, you need to make sure you have base.fgd, base_edit.fgd, and halflife2.fgd listed as game data files. You also need to make sure your directories (Game Executable, Mod, Game, and RMF) are pointing to the correct locations.
It might also be a problem if your folder names have special characters or spaces in them.
It might also be a problem if your folder names have special characters or spaces in them.
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clonekiller
- Posts: 50
- Joined: Wed Jun 30, 2010 7:51 am
Re: Half-Life 2 Beta Compiling Maps
I do not have base_edit.fgd in my game files. I don't think I've ever had that file, but if you so happen to have it would you mind posting a link.
Back in the day the Mapcompiler.bat worked like a charm, but now it just refuses to create a .bsp file.
So I'm stumped.
Back in the day the Mapcompiler.bat worked like a charm, but now it just refuses to create a .bsp file.
So I'm stumped.
Offtopic Comment
I thought you meant to actually put the disc in alcohal- because I did that. - -giantsteen
http://www.betaarchive.com/forum/viewto ... 32&t=13126Re: Half-Life 2 Beta Compiling Maps
Now that I think about it, base_edit might've been a custom file. I'll see if I can find out the details about it.
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clonekiller
- Posts: 50
- Joined: Wed Jun 30, 2010 7:51 am
Re: Half-Life 2 Beta Compiling Maps
Oh alright, tell me if you come up with anything.
Also, on a somewhat related note, I have many of the patches that seem to have been lost with the megaupload closure and mediafire deletions.
I have the JMAN patch, Team Gaben, The Axel Project, The Weapons Patch, Beta Release Patch 1, and the Russian Mega Patch. So if anyone is interested I'll find a way to post a link to my google drive.
Also, on a somewhat related note, I have many of the patches that seem to have been lost with the megaupload closure and mediafire deletions.
I have the JMAN patch, Team Gaben, The Axel Project, The Weapons Patch, Beta Release Patch 1, and the Russian Mega Patch. So if anyone is interested I'll find a way to post a link to my google drive.
Offtopic Comment
I thought you meant to actually put the disc in alcohal- because I did that. - -giantsteen
http://www.betaarchive.com/forum/viewto ... 32&t=13126-
clonekiller
- Posts: 50
- Joined: Wed Jun 30, 2010 7:51 am
Re: Half-Life 2 Beta Compiling Maps
*Moved to the first post*
Last edited by clonekiller on Tue Apr 21, 2015 6:58 am, edited 1 time in total.
Offtopic Comment
I thought you meant to actually put the disc in alcohal- because I did that. - -giantsteen
http://www.betaarchive.com/forum/viewto ... 32&t=13126Re: Half-Life 2 Beta Compiling Maps + Some Rare Patches
Did some checking, the edit file isn't related to getting beta Hammer working and compiling maps. It's a custom file that treats any type_prop as a prop_type.
Sorry I can't be more helpful.
Sorry I can't be more helpful.
Re: Half-Life 2 Beta Compiling Maps + Some Rare Patches
make some better .bat
@echo off
set hl_exe=D:\Games\ValveSoftware\Half-Life2-BetaVersion\hl2.exe
set mapname=d1_steam_01_26.vmf
set bsp=D:\Games\ValveSoftware\Half-Life2-BetaVersion\bin\vbsp.exe
set vis=D:\Games\ValveSoftware\Half-Life2-BetaVersion\bin\vvis.exe
set rad=D:\Games\ValveSoftware\Half-Life2-BetaVersion\bin\vrad.exe
set hlbsps=D:\Games\ValveSoftware\Half-Life2-BetaVersion\hl2\
set wcmaps=D:\Games\ValveSoftware\Half-Life2-BetaVersion\hl2\maps\
set hldrive=D:
%hldrive%
cd %hlbsps%
%bsp% %wcmaps%\%mapname%
%vis% %wcmaps%\%mapname%
%rad% -extra %wcmaps%\%mapname%
pause
@echo off
set hl_exe=D:\Games\ValveSoftware\Half-Life2-BetaVersion\hl2.exe
set mapname=d1_steam_01_26.vmf
set bsp=D:\Games\ValveSoftware\Half-Life2-BetaVersion\bin\vbsp.exe
set vis=D:\Games\ValveSoftware\Half-Life2-BetaVersion\bin\vvis.exe
set rad=D:\Games\ValveSoftware\Half-Life2-BetaVersion\bin\vrad.exe
set hlbsps=D:\Games\ValveSoftware\Half-Life2-BetaVersion\hl2\
set wcmaps=D:\Games\ValveSoftware\Half-Life2-BetaVersion\hl2\maps\
set hldrive=D:
%hldrive%
cd %hlbsps%
%bsp% %wcmaps%\%mapname%
%vis% %wcmaps%\%mapname%
%rad% -extra %wcmaps%\%mapname%
pause
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clonekiller
- Posts: 50
- Joined: Wed Jun 30, 2010 7:51 am
Re: Half-Life 2 Beta Compiling Maps + Some Rare Patches
I tried the .bat you recommended and I came to the same problem.
It goes through vrad and etc, but it just refuses to create a .bsp.
It goes through vrad and etc, but it just refuses to create a .bsp.
Offtopic Comment
I thought you meant to actually put the disc in alcohal- because I did that. - -giantsteen
http://www.betaarchive.com/forum/viewto ... 32&t=13126-
clonekiller
- Posts: 50
- Joined: Wed Jun 30, 2010 7:51 am
Re: Half-Life 2 Beta Compiling Maps + Some Rare Patches
Compiling maps worked around 2010-2011, but for some reason I just have no way of creating them.
Does anyone think it has something to do with the names of the folders and or just a problem with my computer?
Does anyone think it has something to do with the names of the folders and or just a problem with my computer?
Offtopic Comment
I thought you meant to actually put the disc in alcohal- because I did that. - -giantsteen
http://www.betaarchive.com/forum/viewto ... 32&t=13126