Post subject: Hired Guns 2 Iso Beta Leaked! Posted: Wed Jan 31, 2007 1:12 am
Newbie Beta Collector
Joined Wed Jan 31, 2007 3:54 pm
While looking through the net I happened to have noticed a full iso download for the unreleased sequel to Psygnosis's 1994 classic game Hired Guns. It uses the unreal engine and is the final build before it got cancelled, apparently because Psygnosis could not find a publisher for it. It was leaked by a graphics artist about a month ago.
Here is a picture of the game in action (hope the upload worked). It works on xp, at least on my computer. This pre-release build is from the year 2000. If the game does not work on your pc, here are some tips someone wrote to help you:
Part 1 for people who don't want to go into file modifications :
I'm not sure if this has an impact on the actual resolution but :
Go to the options control panel, gameplay, advanced options (bottom). You then go in windowed mode.
You can move the window to see the whole advanced options available if you want to check them.
Anyway, in the game window you now have a top menu bar : file, window and help. In the windows drop-down menu you have various modes to select.
Also for people configuring the keys, be patient, it takes a few seconds after hitting Enter for the game to allow you to take the new input.
Part 2 for people who are ready to make file modifications (and already have done with UT99 or 2004, since as far as I remember, HG3D is based on a UT engine) (needs a lot of further testing and feedback is welcome):
I think everything is in hg.ini (system folder).
You can change your input keys easily there.
As for the resolution :
I changed the original settings 640*480 to :
ViewportY=800 (widescreen laptop explains the unsual resolution)
I don't feel an actual change on graphics but the game now plays at a decent rate (before I found it played too quickly, you could be shot to death before seeing where the enemy was)
I switched ScreenFlashes to False because I think it changes the flickering that sometimes happens in the select screen at the beginning.
"Hired Guns is a futuristic, first-person 3D shooter set in a slick, neon-washed cyberpunk world. It combines all-out first-person shooter action with intense strategic gameplay. The game's quad-screen view enables players to simultaneously command and view a four-character squad of ruthless mercenaries. Team play is key as each player faces a relentless onslaught of action while leading three other mercs to victory. Hired Guns features the acclaimed Unreal engine and supports cooperative multiplayer play via a LAN."
A few tips I found on the web about how to run it:
1) after install, go to the /System/ dir and run hg.exe to get it to run, the HGStart.exe crash n burned on xp here - Jurai
2) If it doesnt seem to run the video setup (atleast it didnt for me), you can change the video driver in the ini, though d3d didnt render any menu overlays for me in fs (software did) - Juari
Check my other tips at the top of the page. People definitely got this to work. Maybe its more to do with the original unreal engine not working properly great on xp? I'll look into it if its still failing...
Edit: I think we should definitely revive gamebeta.wiki since its down at the moment, and it looked quite good. Perhaps '1337 Beta Collector' can help?
Post subject: Re: Hired Guns 2 Iso Beta Leaked! Posted: Sat Feb 17, 2007 1:00 am
It uses the unreal engine and is the final build before it got cancelled, apparently because Psygnosis could not find a publisher for it.
Psygnosis was the publisher. The story is actually that Psygnosis decided to stop making PC games in April 2000. The developers (VR-1 at that time, initially Devil's Thumb Entertainment) wanted to finish the game nevertheless, but since Psygnosis refused to part with the rights on the game, it wasn't possible. They gave up sometime in 2001... Really a shame, as the game wasn't that bad.
That leaked version is the last one compiled; however, it's by no means final. All single-player maps are there, but the missions aren't connected to each other. That's why you can select whatever mission you want to play from the outset.