Post subject: Mantra (1997) - Canceled Posted: Tue Jun 19, 2012 8:46 pm
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I recently came across some screenshots of an RPG called Mantra. It was developed by Crack Dot Com and Mountain King Studios back in 1996 and early 1997. When they started working on DemonStar, they canceled the game.
In 1997 Crack.com wrote:
The Story of Teat You are an apprentice knight named Teat, and your clan, the Donners, holds domain over seven lands. But the Donner lands are under siege by a powerful dark clan, the Melange. They have installed themselves in the outer lands and are slowly suffocating the Donners. They have killed off most of the Donner fighting men and left the clan in disarray.
As an apprentice, you are powerless to help. Teat's challenge is to become a man, take down the Melange, and restore power to the Donners!
Crack dot Com has teamed up with Mountain King Studios to bring you Mantra, an action/role-playing game for Windows 95. Mantra is written by the celebrated game author Scott Host, maker of the hit action games "Raptor" and "Galactix", and produced by Dave Taylor, co-author of "Quake", "Doom", and "Abuse".
Mantra leverages the Windows 95 Direct X interface to bring you, fast smooth, 640x480 HiColor graphics and exploits a new rendering technology that brings 486's and old Pentiums back into modern 3D gaming!
Mantra is scheduled for release in 1997, but a release date has not yet been set.
Post subject: Re: Mantra (1997) - Canceled Posted: Wed Jun 20, 2012 10:09 am
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Interesting, did they make a beta? I wonder what the gameplay would have been like, to be released in 1997, can't wait . Could have been good back in the day, too bad they cancelled it.
Post subject: Re: Mantra (1997) - Canceled Posted: Wed Jun 20, 2012 7:30 pm
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john11 wrote:
Interesting, did they make a beta? I wonder what the gameplay would have been like, to be released in 1997, can't wait . Could have been good back in the day, too bad they cancelled it.
Their old website mentiones alpha version that they sent to interested publishers.
I'm already trying to get an alpha. Maybe we'll have luck
Post subject: Re: Mantra (1997) - Canceled Posted: Thu Jun 21, 2012 5:19 am
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Hallfiry wrote:
john11 wrote:
Interesting, did they make a beta? I wonder what the gameplay would have been like, to be released in 1997, can't wait . Could have been good back in the day, too bad they cancelled it.
Their old website mentiones alpha version that they sent to interested publishers.
I'm already trying to get an alpha. Maybe we'll have luck
Hmm, I wonder which publishers might have been interested?
Other than that, you could try tracking these down and requesting the source
Quote:
Dave Taylor - Designer and part owner Carly Staehlin-Taylor - Scriptwriter and voice talent director Gene Rozenberg - Musician / sound effects stud Trey Harrison - 20-year-old genius programmer Stephen C. E. S. Wilson - Playing field and vehicle artist Oliver Yu - The unknown entity... Jacob Leverich - Our 16-year-old wonderkid sysadmin
They did make the Golgotha and Abuse source code public domain, so why not Mantra?
On one of my old magazine CDs (PC Player 12/97) I found a prerelease demo of a game called Mageslayer. It's not really related to Mantra as far as I know, but it looks very similar and feels to me like sort of an Action Mantra. Or in another metaphor: Mageslayer is the child of GTA2 and Blood. The (quite interesting) PE version info of the demo:
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