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 PostPost subject: Re: TheBetaTube        Posted: Tue Sep 13, 2011 3:14 pm 
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Diablo 1 at E3 1996 (around May 16th 1996)

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 PostPost subject: Re: TheBetaTube        Posted: Fri Sep 16, 2011 5:23 pm 
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 PostPost subject: Re: TheBetaTube        Posted: Sat Sep 17, 2011 10:49 am 
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 PostPost subject: Re: TheBetaTube        Posted: Tue Sep 20, 2011 2:52 pm 
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I hope these count as early game videos :P

Warcraft 3 Alpha Music - Humans 1 (Not featured in Retail or Beta)


Warcraft 3 Alpha Music - Humans 2 (Not featured in Retail or Beta, but used for a gameplay trailer)
The video shows my Warcraft 3 Collection, including a Press Kit from E3 2002.


Warcraft 3 Alpha Music - Humans 3 (Not featured in Retail or Beta)


Warcraft 3 Alpha Music - Battle (End of the ECTS 1999 Trailer and main menu of the Beta)

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 PostPost subject: Re: TheBetaTube        Posted: Thu Sep 22, 2011 1:10 pm 
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Daikatana - 1998 Demo Build

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 PostPost subject: Re: TheBetaTube        Posted: Sun Sep 25, 2011 4:16 pm 
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Daikatana - Hierarchy Animation System


Not really on the BetaTube but still beta related obviously. I'll have plenty more to show soon.

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 PostPost subject: Re: TheBetaTube        Posted: Sun Sep 25, 2011 6:27 pm 
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Maybe John R. will find some more oldies on his old hdd-s, and share moar daikatana materials :)

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 PostPost subject: Re: TheBetaTube        Posted: Sun Sep 25, 2011 6:57 pm 
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I don't really think there's much else he could give us, I've already asked him about it anyway and he said he doesn't have anything.

On that note...
Image
and there's a few other bits on my moddb profile...
http://www.moddb.com/members/hogsy/images

Still lots more I need to go through.

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Last edited by hogsy on Mon Sep 26, 2011 5:18 pm, edited 2 times in total.

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 PostPost subject: Re: TheBetaTube        Posted: Sun Sep 25, 2011 7:25 pm 
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looks amazing :)

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 PostPost subject: Re: TheBetaTube        Posted: Thu Sep 29, 2011 1:21 pm 
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 PostPost subject: Re: TheBetaTube        Posted: Sat Oct 01, 2011 2:06 pm 
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 PostPost subject: Re: TheBetaTube        Posted: Sun Oct 16, 2011 6:43 pm 
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 PostPost subject: Re: TheBetaTube        Posted: Sun Oct 16, 2011 9:14 pm 
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Man i bet that romero was wasting money with his stuff rather than develop the game, he was always proud of himself.

daikatana could be easily be released in 1998/1999.


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 PostPost subject: Re: TheBetaTube        Posted: Mon Oct 17, 2011 4:41 am 
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Oooh, I've never seen that Ion Blaster prototype before! Looks like those pics were made after the pre-alpha. Too bad Romero doesn't have a build of Daikatana on the Q1 engine made right before the switch to the Q2 engine because it seems like it'd be very interesting to look at and see how Daikatana would've looked if they didn't make the really dumb decision to switch to the Q2 engine.


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 PostPost subject: Re: TheBetaTube        Posted: Mon Oct 17, 2011 11:39 am 
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Bioshock Infinite Alpha Demo:



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 PostPost subject: Re: TheBetaTube        Posted: Mon Oct 17, 2011 1:48 pm 
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Ziron wrote:
Oooh, I've never seen that Ion Blaster prototype before! Looks like those pics were made after the pre-alpha. Too bad Romero doesn't have a build of Daikatana on the Q1 engine made right before the switch to the Q2 engine because it seems like it'd be very interesting to look at and see how Daikatana would've looked if they didn't make the really dumb decision to switch to the Q2 engine.


Those screenshots were taken in August of 1997 so it shows the state of the game pretty much right before the switch to the Quake 2 engine.

pato wrote:
Man i bet that romero was wasting money with his stuff rather than develop the game, he was always proud of himself.

daikatana could be easily be released in 1998/1999.


Indeed, I'll be making a new blog post soon on some stuff they were wasting their time on in 1999, quite funny really and I guess sad at the same time.

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 PostPost subject: Re: TheBetaTube        Posted: Mon Oct 17, 2011 4:23 pm 
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the ion storm studio was a luxury floor, and romero even had an ferrari, i think that was one of the reasons to waste a bunch of money in nothing.

would the game had a more positive reception if was released in 1998/1999?


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 PostPost subject: Re: TheBetaTube        Posted: Mon Oct 17, 2011 8:08 pm 
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Possibly but you have to remember that Half-Life and a few other big name games were released during 1998 and 1999.

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 PostPost subject: Re: TheBetaTube        Posted: Mon Oct 17, 2011 9:38 pm 
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"Ion Storm was founded on November 15, 1996 with its headquarters in Dallas. The company had signed a licensing deal with Eidos Interactive for six games and the founders planned to scoop up titles from other companies that were close to completion, finish them, and push them out quickly to bring in initial revenue.

In a fashion similar to other dot com busts the company spent lavishly on office decor and facilities for employees - the Dallas office had sat on the 54th and top floor of the JPMorgan Chase Tower. Russ Berger Design Group, a firm most known for its work in designing recording studios, was responsible for interior design of the headquarters. This included a ten-foot-wide company logo set into the terrazzo floor of the lobby and matching green elevator doors.[2] This excess collided with game production - a notable problem with the office was that the sun shone through the glass rooftop directly into the monitors of the employees, forcing them to cover their cubicles with black fabric. Most games produced in the Dallas office were hampered by production delays, missed deadlines, and poor critical reactions (see Production history below)."

info from wikipedia, that one of the reasons that they wasted money

meanwhile austin studio developed critically acclaimed games.


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 PostPost subject: Re: TheBetaTube        Posted: Tue Oct 18, 2011 10:25 am 
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hogsy wrote:
Ziron wrote:
Oooh, I've never seen that Ion Blaster prototype before! Looks like those pics were made after the pre-alpha. Too bad Romero doesn't have a build of Daikatana on the Q1 engine made right before the switch to the Q2 engine because it seems like it'd be very interesting to look at and see how Daikatana would've looked if they didn't make the really dumb decision to switch to the Q2 engine.


Those screenshots were taken in August of 1997 so it shows the state of the game pretty much right before the switch to the Quake 2 engine.

pato wrote:
Man i bet that romero was wasting money with his stuff rather than develop the game, he was always proud of himself.

daikatana could be easily be released in 1998/1999.


Indeed, I'll be making a new blog post soon on some stuff they were wasting their time on in 1999, quite funny really and I guess sad at the same time.


I'm 100% sure that the conversion to the Quake 2 engine started around early January 1998ish after Quake 2 came out.


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 PostPost subject: Re: TheBetaTube        Posted: Tue Oct 18, 2011 12:57 pm 
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You'd think that... ;)

That said though, I did not mean they were literally changing engines in August, what I meant was that those were some of the last screenshots taken before the engine change.

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Last edited by hogsy on Sun Oct 23, 2011 10:47 am, edited 1 time in total.

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 PostPost subject: Re: TheBetaTube        Posted: Sun Oct 23, 2011 10:46 am 
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Uploaded some early Prax War screenshots from 1998.

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http://www.moddb.com/groups/the-betatube/images/prax-war-19983
http://www.moddb.com/groups/the-betatube/images/prax-war-19982
http://www.moddb.com/groups/the-betatube/images/prax-war-19981
http://www.moddb.com/groups/the-betatube/images/prax-war-1998

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 PostPost subject: Re: TheBetaTube        Posted: Sun Oct 23, 2011 5:16 pm 
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More footage of Warcraft 3 at E3 2000.

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 PostPost subject: Re: TheBetaTube        Posted: Mon Oct 24, 2011 2:25 pm 
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Some old Prax War screenshots from 1999

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http://www.moddb.com/groups/the-betatube/images/prax-war-1999
http://www.moddb.com/groups/the-betatube/images/prax-war-19991
http://www.moddb.com/groups/the-betatube/images/prax-war-19992
http://www.moddb.com/groups/the-betatube/images/prax-war-19993

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 PostPost subject: Re: TheBetaTube        Posted: Thu Nov 03, 2011 6:59 pm 
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Not TBT, but still showing.
Gabe Newell playing Half-Life

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