Post subject: Half-Life Beta console tutorial Posted: Thu Jun 23, 2011 1:39 pm
Amateur Beta Collector
Joined Sat Mar 12, 2011 8:39 pm
Location Saint Petersburg, Russia
Favourite OS Windows 7 Ultimate
In this tutorial I will teach you how to enable beta console background and font in retail Half-Life. Before you start Before you start fixing and compiling the background and font, you need to get some things:
Half-Life SDK 2.x or Half-Life Texture SDK
Half-Life 2 Beta
WON version of Half-Life
Half-Life: Day One (optional)
Then create a folder named "Beta" in Texture Wad Tools folder of HL SDK for convenience and start compiling. Background Works in HL 220.127.116.11 - 18.104.22.168.
Create a folder named "cached" in "Beta" folder in Texture Wad Tools.
Open valve\gfx\conback.lmp from WON verison of Half-Life in HEX editor.
Copy last 768 bytes to a new file and save it as "palette.lmp" in Fimg directory.
Open valve\gfx\conback.lmp from WON verison of Half-Life in Fimg.
Save it as .bmp in "Texture Wad Files\Beta\cached\conback.bmp".
Open from WON Half-Life valve\gfx folder to "cached" folder.
Using GCFScape, extract loading.bmp from valve\gfx.wad of WON HL or Day One (better from Day One) to cached folder.
Create a new text document with the following text: