BetaArchive Logo
Total Current Archive Size: 4765.54GB in 15409 files
Navigation Home Screenshots Image Uploader Server Info FTP Servers Wiki Forum RSS Feed Rules Please Donate
UP: 4d, 21h, 54m | CPU: 8% | MEM: 4735MB of 12279MB used
{The community for beta collectors}

Post new topic Reply to topic  [ 104 posts ]  Go to page 1, 2, 3, 4, 5  Next
Author Message
 PostPost subject: Codename: Hiroshima - NT 6.5.5950        Posted: Mon Oct 26, 2009 12:58 am 
1337 Beta Collector
1337 Beta Collector
User avatar
Offline

Joined
Thu Oct 11, 2007 9:13 pm

Posts
1268

Location
Democratic Republic of Florida

Favourite OS
Windows 98SE
Good day.

Xbox Original. The first step towards online gaming. In 2001, the Xbox was born. 8 years later, emulation is still impossible on many plains. But Codename: Hiroshima offers hope. This operating system, eventually will grow into being able to run the entire Xbox system, all into a single OS. This OS, is being developed from Server 2003 SP1, and is being made by Me and WindowsOC Manage.

The idea, is to run Xbox executables, on a Windows OS. Dashboard and all games. Ran on a personal computer. Simple.


Last edited by James on Tue Nov 17, 2009 2:51 am, edited 2 times in total.

Top  Profile
 PostPost subject: Re: Xbox OS - NT 5.2.3800        Posted: Mon Oct 26, 2009 1:21 am 
1337 Beta Collector
1337 Beta Collector
User avatar
Offline

Joined
Wed Oct 24, 2007 12:21 am

Posts
1582

Location
Australia

Favourite OS
WinXP/Whistler2419/Linux Mint
so what about a download link? how about some detailed info?

_________________
Never Fear,Captain Sweatpants is Here!
*osbetaworld.com*


Top  Profile  WWW
 PostPost subject: Re: Xbox OS - NT 5.2.3800        Posted: Mon Oct 26, 2009 1:22 am 
Ex OSBA Member
Ex OSBA Member
User avatar
Offline

Joined
Sun Jan 27, 2008 8:09 pm

Posts
3989

Favourite OS
OS X 10.8
So the goal is to create a variant of Windows Server 2003 that can play my XBox games, correct? If so, count me in on doing whatever I can to help. I've got a whole library of XBox games that'd love to see some action again.

_________________
Image
Image
Twitter


Top  Profile  WWW
 PostPost subject: Re: Xbox OS - NT 5.2.3800        Posted: Mon Oct 26, 2009 1:28 am 
1337 Beta Collector
1337 Beta Collector
User avatar
Offline

Joined
Thu Oct 11, 2007 9:13 pm

Posts
1268

Location
Democratic Republic of Florida

Favourite OS
Windows 98SE
So, this OS is being co-developed by Me, and WinOC Manage. This operating system is currently in experimental pre-alpha, the dashboard will not boot, nor will games. At this moment, we have a bootscreen, that loads into Server 2003, with a modified kernel and a new build tag. We plan to initially get Dashboard support, then after the Dashboard is working great, we'll get Xbox executables to operate. Please note, anyone outside Xbox OS Development, will NOT have the source code. If you are in the development team, you will most likely recieve part or all of the source code to help develop.


The goal, is to get a modified version of Windows Server 2003 SP1, running Xbox Dashboard and games. As of right now, we dont have much to show, as, of course, this is experimental pre-alpha.

OCManage will post the download link soon.

If you wish to join development, please MSN me, at atomicbomb6900@live.com


Top  Profile
 PostPost subject: Re: Xbox OS - NT 5.2.3800        Posted: Mon Oct 26, 2009 1:30 am 
1337 Beta Collector
1337 Beta Collector
Offline

Joined
Sun May 13, 2007 12:42 am

Posts
2412
http://www.mediafire.com/download.php?3emnmmn0n1h


Top  Profile
 PostPost subject: Re: Xbox OS - NT 5.2.3800        Posted: Mon Oct 26, 2009 2:19 am 
1337 Beta Collector
1337 Beta Collector
User avatar
Offline

Joined
Wed Oct 24, 2007 12:21 am

Posts
1582

Location
Australia

Favourite OS
WinXP/Whistler2419/Linux Mint
ha-ha-ha, i thought this was windows 2003 for the xbox :D ( still this will be cool if it works :D )

_________________
Never Fear,Captain Sweatpants is Here!
*osbetaworld.com*


Top  Profile  WWW
 PostPost subject: Re: Xbox OS - NT 5.2.3800        Posted: Mon Oct 26, 2009 2:30 am 
Ex OSBA Member
Ex OSBA Member
Offline

Joined
Sat Sep 09, 2006 6:43 am

Posts
434

Favourite OS
Windows 2000 SP4/XP SP2
I hope you're aware of this project from years ago - http://www.caustik.com/cxbx/
They managed to get some code executing on Windows, but they of course, didn't have the kernel source code for Windows, or a reverse-engineered implementation of the xbox's hal. You might have some luck with the work that was done within that program. Source code is available somewhere for it.

_________________
Meow


Top  Profile  WWW
 PostPost subject: Re: Xbox OS - NT 5.2.3800        Posted: Mon Oct 26, 2009 2:33 am 
1337 Beta Collector
1337 Beta Collector
User avatar
Offline

Joined
Thu Oct 11, 2007 9:13 pm

Posts
1268

Location
Democratic Republic of Florida

Favourite OS
Windows 98SE
Indeed. This is not covnerting xbe to exe, as cxbx does. This is to rig the Xbox Dashboard and Games to fully boot without emulation.

Kernel is 85% Done
Dashboard and basic utils are 0% done
Finalization and Gaming are 0% done.


Top  Profile
 PostPost subject: Re: Xbox OS - NT 5.2.3800        Posted: Mon Oct 26, 2009 2:34 am 
Pro Beta Collector
Pro Beta Collector
Offline

Joined
Sun May 18, 2008 3:04 am

Posts
547

Location
Minnesota, USA

Favourite OS
9369
Is this part of the Fusion project or will it be implemented?


Top  Profile
 PostPost subject: Re: Xbox OS - NT 5.2.3800        Posted: Mon Oct 26, 2009 2:49 am 
1337 Beta Collector
1337 Beta Collector
User avatar
Offline

Joined
Thu Oct 11, 2007 9:13 pm

Posts
1268

Location
Democratic Republic of Florida

Favourite OS
Windows 98SE
This project is in NO WAY, related to Fusion. AT ALL.


Top  Profile
 PostPost subject: Re: Xbox OS - NT 5.2.3800        Posted: Mon Oct 26, 2009 4:43 am 
Ex OSBA Member
Ex OSBA Member
Offline

Joined
Sat Sep 09, 2006 6:43 am

Posts
434

Favourite OS
Windows 2000 SP4/XP SP2
I found a few other projects out there.. A low level emulator called Xenoborg, and another small emulator called XProject.
Xenoborg source code is available. I realize that these guys are attempting to create an emulator, but it might have some merit for this xbox os project.

_________________
Meow


Top  Profile  WWW
 PostPost subject: Re: Xbox OS - NT 5.2.3800        Posted: Mon Oct 26, 2009 5:00 am 
Pro Beta Collector
Pro Beta Collector
Offline

Joined
Sun May 18, 2008 3:04 am

Posts
547

Location
Minnesota, USA

Favourite OS
9369
James wrote:
This project is in NO WAY, related to Fusion. AT ALL.


Well Ok then...


Top  Profile
 PostPost subject: Re: Xbox OS - NT 5.2.3800        Posted: Mon Oct 26, 2009 11:17 am 
Guru Beta Collector
Guru Beta Collector
User avatar
Offline

Joined
Sat Nov 15, 2008 9:47 pm

Posts
925
James wrote:
Good day.

Xbox Original. The first step towards online gaming. In 2001, the Xbox was born. 8 years later, emulation is still impossible on many plains. But Xbox OS offers hope. This operating system, eventually will grow into being able to run the entire Xbox system, all into a single OS. This OS, is being developed from Server 2003 SP1, and is being made by Me and WindowsOC Manage.

The idea, is to run Xbox executables, on a Windows OS. Dashboard and all games. Ran on a personal computer. Simple.


This project sounds really awesome, can't wait till it's fully functional. :D
Why you guys doesn't develop on the Windows Server 2003 SP2? 8-)


Top  Profile
 PostPost subject: Re: Xbox OS - NT 5.2.3800        Posted: Mon Oct 26, 2009 12:25 pm 
1337 Beta Collector
1337 Beta Collector
User avatar
Offline

Joined
Sun Jan 11, 2009 3:29 am

Posts
2314

Favourite OS
Maemo 5 PR1.3
SLAYERMAGGOT wrote:

This project sounds really awesome, can't wait till it's fully functional. :D
Why you guys doesn't develop on the Windows Server 2003 SP2? 8-)

Win.OCM only has the Server 03 SP1 code (from the code drop a.k.a. WRK)

_________________
Program run condition: collect keys. Deadline: 2 days.


Top  Profile
 PostPost subject: Re: Xbox OS - NT 5.2.3800        Posted: Mon Oct 26, 2009 1:48 pm 
1337 Beta Collector
1337 Beta Collector
User avatar
Offline

Joined
Thu Oct 11, 2007 9:13 pm

Posts
1268

Location
Democratic Republic of Florida

Favourite OS
Windows 98SE
Yea, I wouldnt have three different OSes on my computer if that werent the case, eh?

I run, on this Pentium 4, to date...

Xbox OS
Server 2003 SP1
Windows XP Pro SP3 (currently running, because I need my laptop password, I forgot it.)


Top  Profile
 PostPost subject: Re: Xbox OS - NT 5.2.3800        Posted: Mon Oct 26, 2009 3:16 pm 
Amateur Beta Collector
Amateur Beta Collector
Offline

Joined
Mon Aug 31, 2009 6:21 pm

Posts
283

Location
Norway

Favourite OS
Windows 2K sp4/Linux Mint
Seems cool, think i'ill have a look at it :)

Btw, doesnt XBox run a small version of Windows 2000? I think i read it in a gamemagazine with an interview of someone from MS. And i think 360 run a small version XP or Vista.


Top  Profile
 PostPost subject: Re: Xbox OS - NT 5.2.3800        Posted: Mon Oct 26, 2009 3:25 pm 
1337 Beta Collector
1337 Beta Collector
User avatar
Offline

Joined
Thu Oct 11, 2007 9:13 pm

Posts
1268

Location
Democratic Republic of Florida

Favourite OS
Windows 98SE
Xbox 360 doesnt run Vista nor XP, its a PowerPC console. :p


Top  Profile
 PostPost subject: Re: Xbox OS - NT 5.2.3800        Posted: Mon Oct 26, 2009 4:10 pm 
1337 Beta Collector
1337 Beta Collector
User avatar
Offline

Joined
Sat May 12, 2007 1:05 pm

Posts
5226

Location
The Collection Book

Favourite OS
Everything Microsoft!
XBOX doesn't need an Windows to operate, mostly because some functions, like displaying dialogs (like winver and so on) is not needed for an XBOX (as explained here: Click me please!)
Most important quote:
Website under Click me please! wrote:
One of the first questions I get when someone hears I work on Xbox is "So, what operating system do you guys use? Windows 2000, right?" I am honestly not sure where the Win2K misperception comes from, but Xbox runs a custom operating system built from the ground up. While our operating system exports many of the same APIs found in Win32 (e.g. CreateThread or WaitForSingleObject), not everything is there. For instance, there is no use for CreateWindow on Xbox - all graphics are done through (our own flavor of) Direct3D.


They run an custom OS on a PowerPC processor.

_________________
Image
Is now open!
It is available here!
The Official Collection Book Channel! on IRC.


Top  Profile  WWW
 PostPost subject: Re: Xbox OS - NT 5.2.3800        Posted: Mon Oct 26, 2009 4:27 pm 
Amateur Beta Collector
Amateur Beta Collector
Offline

Joined
Mon Aug 31, 2009 6:21 pm

Posts
283

Location
Norway

Favourite OS
Windows 2K sp4/Linux Mint
Well, but what i read and wrote here, is that is _based_ on Win2k, and not that it _is_ a full version of Win2k. Of course the take away al functions they need, so they have removed all the stuff they dont need

I've read this in an interview of an Micsrosoft guy done under the developement, or right before the release of Xbox, but i think your source is better, as what i read is in a interview made for people that really dont care.


BTW, read here and look at the line with win2k and see between RC2 and RC 3 (Year 1999), and between Windows XP Media Center Edition 2005 (Symphony, build 5.1.2700.2180)october 12, 2004 and Windows XP Media Center Edition 2005 Update Rollup 2 (Emerald, build 5.1.2715.2883)october 17, 2005(On the sheet for year 2004-2005).

I don't now, there might be something in what both of us say. I think you now a bit more than me about this.

Edit: Rewrote the post.
Edit2: Would it be possible to copy the OS files from the Xbox and see if there was something of interest?
Edit3: Look at [url=http://en.wikipedia.org/wiki/Xbox}Wikipedia.com[/url]:
[quote=http://en.wikipedia.org/wiki/Xbox]
Operating system Custom (Based on Windows NT architecture and Windows XP (through Xbox LIVE))
CPU Custom 733 MHz Intel Pentium III "Coppermine-based" processor[/quote]
Dont now if this is right, but i think, as it is something simmilar to what i read.
And it isn't based on powerPC, but pentium3.


Last edited by hakon on Mon Oct 26, 2009 5:14 pm, edited 5 times in total.

Top  Profile
 PostPost subject: Re: Xbox OS - NT 5.2.3800        Posted: Mon Oct 26, 2009 4:44 pm 
Amateur Beta Collector
Amateur Beta Collector
Offline

Joined
Sun Feb 11, 2007 4:48 pm

Posts
144

Location
UK
Interesting concept.

_________________
https://mvp.support.microsoft.com/profile/Sean.Roe


Top  Profile  WWW  YIM
 PostPost subject: Re: Xbox OS - NT 5.2.3800        Posted: Mon Oct 26, 2009 5:32 pm 
1337 Beta Collector
1337 Beta Collector
User avatar
Offline

Joined
Sat May 12, 2007 1:05 pm

Posts
5226

Location
The Collection Book

Favourite OS
Everything Microsoft!
hakon wrote:
I think you now a bit more than me about this.

I don't own an Xbox (not yet :P)
I will get one on friday, an XBOX 360 Elite with GTA 4 and the expansions on disc (bundle for 290€)

hakon wrote:
Edit3: Look at [url=http://en.wikipedia.org/wiki/Xbox}Wikipedia.com[/url]:
[quote=http://en.wikipedia.org/wiki/Xbox]
Operating system Custom (Based on Windows NT architecture and Windows XP (through Xbox LIVE))
CPU Custom 733 MHz Intel Pentium III "Coppermine-based" processor
Dont now if this is right, but i think, as it is something simmilar to what i read.
And it isn't based on powerPC, but pentium3.


I think were are talking about the same thing, but to different versions of the xbox

The original Xbox is the P3 one.
The newer 360 is an custom IBM PowerPC.

Wikipedia wrote:
The Xbox 360 takes a new approach to hardware compared to its predecessor. The XCPU, named Xenon at Microsoft and "Waternoose" at IBM, is a custom triple-core PowerPC-based design by IBM. The CPU emphasizes high floating point performance through multiple FPU and SIMD vector processing units in each core. It has a theoretical peak performance of 115.2 gigaflops and is capable of 9.6 billion dot products per second. Each core of the CPU is simultaneous multithreading capable and clocked at 3.2GHz. However, to reduce CPU die size, complexity, cost, and power demands, the processor uses in-order execution in contrast to the Intel Coppermine128-based Pentium III used in Xbox which used more advanced out-of-order execution. The original chip used a 90 nanometer process, although a newer 65 nanometer process SOI revision is currently in the market. A 21.6 GB/s front side bus, aggregated 10.8 GB/s upstream and downstream, connected Xenon with the graphics processor/northbridge. Xenon was equipped with a 1 MB Level 2 cache on-die running at half CPU clock speed. This cache is shared amongst the three CPU cores.[1] The CPU also contains ROM storing Microsoft private encrypted keys, used to decrypt game data. The heat sink implemented to cool the CPU is composed of aluminum fins with copper base heat pipes. The heat sink is cooled by two 70 millimeter fans at the back of the console. There are several types of fan used in the 360 from manufacturers Nidec, Sunon and Delta Electronics.

Source: http://en.wikipedia.org/wiki/Xbox_360_hardware#Central_processing_unit

@James:
For which console is this targeted, the original or the 360.

Offtopic Comment
(Just to let anyone know in front if someones ask me if I want to mod it, I will not mod the xbox, what is the reason for it, you can play games with it, that is where it was designed for).

_________________
Image
Is now open!
It is available here!
The Official Collection Book Channel! on IRC.


Last edited by Rob Jansen on Mon Oct 26, 2009 5:55 pm, edited 1 time in total.

Top  Profile  WWW
 PostPost subject: Re: Xbox OS - NT 5.2.3800        Posted: Mon Oct 26, 2009 5:55 pm 
1337 Beta Collector
1337 Beta Collector
User avatar
Offline

Joined
Thu Oct 11, 2007 9:13 pm

Posts
1268

Location
Democratic Republic of Florida

Favourite OS
Windows 98SE
Xbox OS, is only Xbox1.

Xbox OS's goal is to get Xbox1's API's and executables (such as Dashboard and various games) to run on a generic personal computer.

This project has nothing to do with the Xbox 360. :P


Top  Profile
 PostPost subject: Re: Xbox OS - NT 5.2.3800        Posted: Mon Oct 26, 2009 5:57 pm 
1337 Beta Collector
1337 Beta Collector
User avatar
Offline

Joined
Sat May 12, 2007 1:05 pm

Posts
5226

Location
The Collection Book

Favourite OS
Everything Microsoft!
Sorry, my bad :oops: .

When it is complete are you going to distribute it (not that I own original xbox games)?

_________________
Image
Is now open!
It is available here!
The Official Collection Book Channel! on IRC.


Top  Profile  WWW
 PostPost subject: Re: Xbox OS - NT 5.2.3800        Posted: Mon Oct 26, 2009 6:14 pm 
1337 Beta Collector
1337 Beta Collector
User avatar
Offline

Joined
Thu Oct 11, 2007 9:13 pm

Posts
1268

Location
Democratic Republic of Florida

Favourite OS
Windows 98SE
That is unsure at the moment. As of right now, we are releasing every update, as you can tell by OC's upload.


Top  Profile
 PostPost subject: Re: Xbox OS - NT 5.2.3800        Posted: Mon Oct 26, 2009 10:52 pm 
1337 Beta Collector
1337 Beta Collector
Offline

Joined
Sun May 13, 2007 12:42 am

Posts
2412
Rob Jansen wrote:
Website under Click me please! wrote:
One of the first questions I get when someone hears I work on Xbox is "So, what operating system do you guys use? Windows 2000, right?" I am honestly not sure where the Win2K misperception comes from, but Xbox runs a custom operating system built from the ground up. While our operating system exports many of the same APIs found in Win32 (e.g. CreateThread or WaitForSingleObject), not everything is there. For instance, there is no use for CreateWindow on Xbox - all graphics are done through (our own flavor of) Direct3D.


Built from the ground up eh? Why does it use 2000 code and a NT base then and lots of functions such as RtlCreateUserThread, IoInitSystem, KeStallProcessorExecution, and wininet.dll code?

Hmm... /me thinks someone is lying there.

CreateWindow is in user32.dll I think, not Ntoskrnl.


Top  Profile
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 104 posts ]  Go to page 1, 2, 3, 4, 5  Next




Who is online

Users browsing this forum: No registered users and 0 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum

Search for:
Jump to:  

All views expressed in these forums are those of the author and do not necessarily represent the views of the BetaArchive site owner.

Powered by phpBB® Forum Software © phpBB Group

Copyright © 2006-2013

 

Sitemap | XML | RSS