Post subject: Retroplay USB Dos for gaming project Posted: Fri Aug 21, 2009 2:18 am
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Hey i am creating a custom DOS os based off DOS 7.10 for playing old DOS games. This isnt any old boot usb stick though its a whole new os like experience with a driven menu system and the ability to take the os from computer to computer for the ability to portability play the games.
The games work like this there are 8 game slots for installing games into and to install a game you download it off of a website and use a program on the usb stick to install the game into the slot.
I already have a beta of it its more of a proof of concept at this stage.
If anyone is interested in helping me develop this or help beta test this let me know.
I'll be uploading the beta soon i am at this moment doing some touch ups before i upload it.
If interested in beta testing post the following: RAM: Brand of USB memory stick: Any specific games youd like to see in Retroplay format: Do you have an internal pc speaker in your pc(does your pc go beep when you turn it on):
All suggestions and questions welcome.
Last edited by the123zach on Fri Aug 21, 2009 4:55 am, edited 1 time in total.
Usage instructions: Use the usbinst.bat to install Retroplay to a usb storage device then boot the USB storage device and use the menu driven system to play games
When i release game disks they will be installed using the Game Disk Manager program in the games directory
At the moment the only sound is PC speaker sound because I dont think its possible to have universal soundblaster sound from PC to PC
Post subject: Re: Retroplay USB Dos for gaming project Posted: Fri Aug 21, 2009 2:53 pm
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Umm. Did you created it with a program? Well everything works (i think so) until i want to Play the Music by pressing M. I read just something that it doesn't have enough memory anymore to launch i think.
And when i press 1 or 2 a terrible loop is incoming and CTRL + C doesn't work -> Restart
And even on a USB device, it didn't booted up (maybe it's me). I copied the stuffs to my SD Card (oops). Last thing: I was shocked when i read the first time that it's going to format it. No warnings, no notes .. <.<
Well, idk.
_________________ Still learning English.
Last edited by DennisG50 on Fri Aug 21, 2009 7:25 pm, edited 1 time in total.
Post subject: Re: Retroplay USB Dos for gaming project Posted: Fri Aug 21, 2009 6:49 pm
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DennisG50 wrote:
Umm. Did you created it with a program? Well everything works (i think so) until i want to Play the Music by pressing M. I read just something that it doesn't have enough memory anymore to launch i think.
And when i press 1 or 2 a terrible loop is incoming and CTRL + C doesn't work -> Restart
And even on a USB device, it didn't booted up (maybe it's me). I copied the stuffs to my USB Device. Last thing: I was shocked when i read the first time that it's going to format it. No warnings, no notes .. <.<
Well, idk.
Sounds like you didn't use the usbinst.bat theres plenty of warning in there. The memory error is odd iv used this on 2 computers and haven't had that problem.
and how did you run this if your usb didn't boot? did you try setting the settings for boot in your motherboards bios? What brand of usb stick is it and how much memory is in your computer
Post subject: Re: Retroplay USB Dos for gaming project Posted: Fri Aug 21, 2009 7:21 pm
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the123zach wrote:
Sounds like you didn't use the usbinst.bat theres plenty of warning in there.
Allright, sorry i didn't noticed it. I just executed it and checked why nothing happends, so i changed it. >.<
the123zach wrote:
and how did you run this if your usb didn't boot? did you try setting the settings for boot in your motherboards bios?
With my SD Card. I tried to boot it via Boot options on my Bios but it doesn't work. Only on my crappy 128 MB SD Card, it worked. ...? I typed that i used a SD Card, ... -.- lol nevermind XD It's a MEGA STICK 511 (512 MB Mp3 Player) and i was able to make a bootable MS-DOS 6.22 on it.
Anyway, when i press 1 or 2, what will happen? Will it start a game or it's nothing yet?
Added: New usbinst.bat (Use command.com/cmd.com or make a shortcut of it and add F: after .bat (example)) I can also write for you a program that runs on every Windows/MS-DOS version and better than a Batch file. Why? Some things like echo on WinVista got more features than on Win98 T.T
Code:
@echo off cls if "%1"=="" goto oops set /p usbdrive=%1 cls echo Your storage device will be !FORMATED! (deleted) if you install Retroplay USB echo Press Enter/Return to Continue OR Press CTRL + C to cancel. pause echo. echo Are you sure? pause cls retroplay1.exe %1 -FS:FAT -V:RetplayUSB -Q -B:rettemp -S:rettemp /y pause cls goto end
Post subject: Re: Retroplay USB Dos for gaming project Posted: Fri Aug 21, 2009 7:58 pm
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DennisG50 wrote:
the123zach wrote:
Sounds like you didn't use the usbinst.bat theres plenty of warning in there.
Allright, sorry i didn't noticed it. I just executed it and checked why nothing happends, so i changed it. >.<
the123zach wrote:
and how did you run this if your usb didn't boot? did you try setting the settings for boot in your motherboards bios?
With my SD Card. I tried to boot it via Boot options on my Bios but it doesn't work. Only on my crappy 128 MB SD Card, it worked. ...? I typed that i used a SD Card, ... -.- lol nevermind XD It's a MEGA STICK 511 (512 MB Mp3 Player) and i was able to make a bootable MS-DOS 6.22 on it.
Anyway, when i press 1 or 2, what will happen? Will it start a game or it's nothing yet?
Added: New usbinst.bat (Use command.com/cmd.com or make a shortcut of it and add F: after .bat (example)) I can also write for you a program that runs on every Windows/MS-DOS version and better than a Batch file. Why? Some things like echo on WinVista got more features than on Win98 T.T
Code:
@echo off cls if "%1"=="" goto oops set /p usbdrive=%1 cls echo Your storage device will be !FORMATED! (deleted) if you install Retroplay USB echo Press Enter/Return to Continue OR Press CTRL + C to cancel. pause echo. echo Are you sure? pause cls retroplay1.exe %1 -FS:FAT -V:RetplayUSB -Q -B:rettemp -S:rettemp /y pause cls goto end
Post subject: Re: Retroplay USB Dos for gaming project Posted: Sat Aug 22, 2009 5:33 am
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I got it why it doesn't work here! Path=A:\ not X: Game 2 and 3 still doesnt work. Game 1 is Duke Nukem 1 and Game 4 is Wolfenstein 3D. Add on Getdrive.bat the Path too when you didn't.
I will take a look later again, now i have to sleep >.< 6:33 am in the morning
Post subject: Re: Retroplay USB Dos for gaming project Posted: Sat Aug 22, 2009 5:57 am
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DennisG50 wrote:
I got it why it doesn't work here! Path=A:\ not X: Game 2 and 3 still doesnt work. Game 1 is Duke Nukem 1 and Game 4 is Wolfenstein 3D. Add on Getdrive.bat the Path too when you didn't.
I will take a look later again, now i have to sleep >.< 6:33 am in the morning
Ok i have fixed it and I have added another way for installing games. the new way of installing games is by putting the gdsku or gds file into a game slot and then Retroplay automatically installs the game into the slot.
I have also removed the ram drive x: so now i have freed up 10mb of memory.
Games 2 and 3 are Doom and Duke Nukem 3d which both use protected mode so im guessing that the emm386 for some reason isnt working for you
Post subject: Re: Retroplay USB Dos for gaming project Posted: Tue Aug 25, 2009 8:06 pm
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Ok i have decided to release a public preview of Retroplay
I have gotten to a pretty good point in development and thought i would release a public preview.
The code in this preview is pretty stable but not 100% compatible with some other computers. this preview contains some new nifty features since the first beta
Post subject: Re: Retroplay USB Dos for gaming project Posted: Thu Aug 27, 2009 3:06 am
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I have no idea how to add support for a majority of sound cards if anyone has any ideas. I have found out that universal sound support in dos is impossible so i have decided to add sound for some of the more popular cards.
If anyone has any ideas let me know having proper sound in Retroplay is a very important feature and right now it only has internal speaker support.
Post subject: Re: Retroplay USB Dos for gaming project Posted: Sun Aug 30, 2009 5:23 pm
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the123zach wrote:
I have no idea how to add support for a majority of sound cards if anyone has any ideas. I have found out that universal sound support in dos is impossible so i have decided to add sound for some of the more popular cards.
Post subject: Re: Retroplay USB Dos for gaming project Posted: Mon Aug 31, 2009 12:09 am
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tikbalang wrote:
the123zach wrote:
I have no idea how to add support for a majority of sound cards if anyone has any ideas. I have found out that universal sound support in dos is impossible so i have decided to add sound for some of the more popular cards.
Post subject: Re: Retroplay USB Dos for gaming project Posted: Mon Aug 31, 2009 4:09 am
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Windows OCManage wrote:
tikbalang wrote:
the123zach wrote:
I have no idea how to add support for a majority of sound cards if anyone has any ideas. I have found out that universal sound support in dos is impossible so i have decided to add sound for some of the more popular cards.
that audigy driver i downloaded it and it detects my Audigy card but when I try to use the sbego Diagnostics utility or play games they don't detect the emulated Sound Blaster 16
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