Post subject: Halo 1 developer messenges Posted: Mon Apr 11, 2011 2:48 am
Joined Fri Feb 04, 2011 11:31 pm
Favourite OS Windows XP SP3
i dont know how many people have seen this but i do alot of work with the halo 1 SDK and the compiler has some funny messages when you get errors here are some __________________________________________________________________________ not all animations were using the same node graph! import failed..ask jason to push you around in a wheelchair if you need it
that's better.......i'm jason! just a minute while I suck
Bernie doesn't understand how local_random_range() works, don't tell Jason!!
no parent node.... scale (jason's ugly secret)
portal failed to produce a convex hull (show matt)
import_structures\build_pvs.c.matt needs to raise MAXIMUM_VERTICES_PER_PORTAL_SECTION
ERROR %s: speech must be mono, 22kHz. (ask matt if you didn't do this by accident)......but how can you speak if you have no mouth data?
ndom can take a maximum of 32 arguments (matt can increase this.)...a statement
error_offset<source_file_size..tell matt that somebody failed to correctly report a parsing error
MAXIMUM_DISC_COUNT...matt is bad.
lifespan:seconds....marty traded his kids for this..
ERROR paul bunyan dropped his axe
changes a machine's never_appears_locked flag, but only if paul is a [censored]
%s' and '%s'... this will certainly [censored] [censored] up....AAAAAAAAAAAAAIIIIIIIIIIIIEEEEEEEEEEEEEEE!!!!!!!!!!!!!!!!....NONE....%s .<invalid
ERROR hey - don't even try it! (uniform sprite sequences).don't [censored] swim in that septic tank with your mouth open like that.
the quarter isn't under any of the cups you [censored] cheater i kill you..