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 PostPost subject: Re: The Unofficial Non-Retail Halo Thread.        Posted: Fri Mar 09, 2012 9:34 pm 
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I tested the 1.5 pre gold avaliable on the FTP online. Apparently it is almost identical to 1.00 in exes, but it has unfinished maps and only a few maps, with minor differences, also it has issues with certain screen resolutions like 1440x900, and will give an error box saying that a file is missing.


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 PostPost subject: Re: The Unofficial Non-Retail Halo Thread.        Posted: Fri Aug 03, 2012 9:19 am 
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Well I guess better late then ever the next halo game is in internal testing at 343 studios should have reached gold build already as all the new creatures and such have been put into place.

Spartan flood is gonna be fun have confirmed as one of the new enemies. The flood is back I mean who saw that one coming (sarcasm).

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Given the fact that nothing is surprising in the tech universe if you know whats coming its actually quite boring to watch.


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 PostPost subject: Re: The Unofficial Non-Retail Halo Thread.        Posted: Sat Aug 04, 2012 3:24 am 
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Smorgan wrote:
Well I guess better late then ever the next halo game is in internal testing at 343 studios should have reached gold build already as all the new creatures and such have been put into place.

Spartan flood is gonna be fun have confirmed as one of the new enemies. The flood is back I mean who saw that one coming (sarcasm).


Great, thanks for invalidating all my efforts to not have the game ruined for me. I've been avoiding everything since the initial E3 trailer. Next time, use spoiler tags

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 PostPost subject: Re: The Unofficial Non-Retail Halo Thread.        Posted: Sat Aug 04, 2012 5:30 am 
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Having spartan flood hardly quantified as a spoiler.

lol.

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Given the fact that nothing is surprising in the tech universe if you know whats coming its actually quite boring to watch.


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 PostPost subject: Re: The Unofficial Non-Retail Halo Thread.        Posted: Fri Aug 10, 2012 1:10 am 
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I can only hope that Bungie is working on a Marathon continuation or prequel at this point. Hell, they could be working on a game to blow H4 out of the water, given how secretive they are about their development of games. Halo as a franchise is done. The only good thing that came about after Halo 3 was the anniversary edition. Everything else seems to be very lackluster and pushed out before completion. DLC DLC DLC DLC. Ugh.

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 PostPost subject: Re: The Unofficial Non-Retail Halo Thread.        Posted: Mon Aug 13, 2012 4:21 am 
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You should now add Halo 4 to the list of Halo games. Halo 4 beta has been released to MS employees/review sites a while ago.

Halo 4 | Xbox 360 | Multiplayer Beta[Build:?] | A multiplayer beta that has been released to MS employees and review sites. | Only few people have a leaked copy.


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 PostPost subject: Re: The Unofficial Non-Retail Halo Thread.        Posted: Thu Aug 16, 2012 10:53 pm 
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I'm guessing there are 2 internal releases.

One of them is the Multilayer the other is the Single player campaign.

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Given the fact that nothing is surprising in the tech universe if you know whats coming its actually quite boring to watch.


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 PostPost subject: Re: The Unofficial Non-Retail Halo Thread.        Posted: Sat Aug 18, 2012 5:17 am 
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It seems that there is a Halo Reach build that has debug menus and stuff. It's from GDC and would be awesome to obtain.

http://www.youtube.com/watch?v=Dr2sej5_4rY


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 PostPost subject: Re: The Unofficial Non-Retail Halo Thread.        Posted: Tue Sep 11, 2012 12:17 am 
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From what I've also heard about Halo 4 Nathan Fillian is supposed to make an appearance.

I have no intention of revealing any plot elements because I just don't know them from the knowledge I have as the info I got is piecemeal.

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Given the fact that nothing is surprising in the tech universe if you know whats coming its actually quite boring to watch.


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 PostPost subject: Re: The Unofficial Non-Retail Halo Thread.        Posted: Fri Sep 14, 2012 3:11 am 
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So there is nothing Public before the Halo Combat Evolved Xbox Retail?


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 PostPost subject: Re: The Unofficial Non-Retail Halo Thread.        Posted: Tue Sep 18, 2012 2:36 am 
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There was once a video showing Halo as a 3rd person RPG, but nothing else was ever released to the public prior to the Xbox launch of the game.

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 PostPost subject: Re: The Unofficial Non-Retail Halo Thread.        Posted: Wed Sep 26, 2012 3:02 pm 
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Civil210 wrote:
So there is nothing Public before the Halo Combat Evolved Xbox Retail?

I'll have a dig around, I'm pretty sure someone sent me a pre-release H:CE xbe before

Here's a H4 buildtag too: 14064.12.05.05.1011.beta, built May 5 2012 10:36:15, "Halo 4 Connect Beta" according to the xex, though I'm not really sure.
Original exe filename is midnight_cache_release.exe, and with so many refs to "midnight" in the xex itself I'd guess that's H4's codename.

I've made a forceloader for this build already, but sadly have no maps to use/test it :(

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 PostPost subject: Re: The Unofficial Non-Retail Halo Thread.        Posted: Wed Sep 26, 2012 11:25 pm 
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I think the xex you have comes from this build, or a similar one : http://www.youtube.com/watch?v=fZoCOY18S7E :)


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 PostPost subject: Re: The Unofficial Non-Retail Halo Thread.        Posted: Mon Oct 01, 2012 1:53 pm 
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Accordingly to the new security arrangements for the Xbox 720, I think Microsoft and 343 would be very careful with a halo 4 beta, thus a leaked version would be much more interesting.


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 PostPost subject: Re: The Unofficial Non-Retail Halo Thread.        Posted: Mon Oct 08, 2012 8:33 am 
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Leak would be almost impossible as far as I can tell in house testing as been happening for the past few months. Its only been handed out to a few people and is probably loaded onto the consoles that its being developed on. I say probably cause I can't say concretely that is the case.

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Given the fact that nothing is surprising in the tech universe if you know whats coming its actually quite boring to watch.


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 PostPost subject: Re: The Unofficial Non-Retail Halo Thread.        Posted: Sat Oct 13, 2012 5:06 pm 
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The question is, if the the pre-version runs on an ordinary Xbox 360 console. 343 Industries uses Dev Kits and they are really hard to get. Either this dev kit or a jtaged console is needed to run it. As far as I know only these consoles can run unsigned code.
I think it's almost impossible to run a leaked Halo 4 on a normal 360.


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 PostPost subject: Re: The Unofficial Non-Retail Halo Thread.        Posted: Sun Oct 14, 2012 5:36 am 
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You are correct sir it needs a modded Xbox 360 as a friend has told me.

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Given the fact that nothing is surprising in the tech universe if you know whats coming its actually quite boring to watch.


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 PostPost subject: Re: The Unofficial Non-Retail Halo Thread.        Posted: Sun Oct 14, 2012 4:52 pm 
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A dev kit would be a win-win situation^^
You can run unsigned code without any restrictions, add homebrew software and you have access to a special Xbox LIVE called "Partner.NET". Every item ( games, DLCs, etc ) is free, you have unlimited Microsoft Points and you can also find abandoned games like Alpha/Beta builds or PR Demos.
But it's almost impossible to get one of these dev kits, sometimes you find one on eBay but the price is pretty high. About 1000 dollars.
Does anybody have such a console?


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 PostPost subject: Re: The Unofficial Non-Retail Halo Thread.        Posted: Sun Oct 14, 2012 11:00 pm 
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biosmanager wrote:
A dev kit would be a win-win situation^^
You can run unsigned code without any restrictions, add homebrew software and you have access to a special Xbox LIVE called "Partner.NET". Every item ( games, DLCs, etc ) is free, you have unlimited Microsoft Points and you can also find abandoned games like Alpha/Beta builds or PR Demos.
But it's almost impossible to get one of these dev kits, sometimes you find one on eBay but the price is pretty high. About 1000 dollars.
Does anybody have such a console?

I read some where that Microsoft has a policy were a developer has to throw away their dev kits once a game has shipped (not sure how true this is, would seem strange to throw away hardware, and I can't remember the source). Usually dev kits are in abundance around the fall, when all those AAA games come out, so it seems like it would make sense.


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 PostPost subject: Re: The Unofficial Non-Retail Halo Thread.        Posted: Mon Oct 15, 2012 3:46 pm 
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Throwing hardware away would be absolutely stupid but I think Microsoft is capable of making such a policy. But in fact none of these protective measures are strong enough to prevent a leak or get an internal view.


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 PostPost subject: Re: The Unofficial Non-Retail Halo Thread.        Posted: Sun Dec 16, 2012 11:04 pm 
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I found lockout for the Halo 2 Beta
http://www.remnantmods.com/archive/Clic ... ockout.map


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 PostPost subject: Re: The Unofficial Non-Retail Halo Thread.        Posted: Sat Jan 05, 2013 2:04 am 
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Civil210 wrote:
I found lockout for the Halo 2 Beta
http://www.remnantmods.com/archive/Clic ... ockout.map


How would one use that with the actual Halo 2 Beta? Do you need a modchipped/softmodded Xbox, or can you run it on a non-modded box?


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 PostPost subject: Re: The Unofficial Non-Retail Halo Thread.        Posted: Mon Jan 07, 2013 6:30 pm 
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Civil210 wrote:
I found lockout for the Halo 2 Beta
http://www.remnantmods.com/archive/Clic ... ockout.map


I can't try this with a PC copy, can I?


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 PostPost subject: Re: The Unofficial Non-Retail Halo Thread.        Posted: Sat Jan 12, 2013 12:57 am 
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UpfrontGrunt wrote:
Civil210 wrote:
I found lockout for the Halo 2 Beta
http://www.remnantmods.com/archive/Clic ... ockout.map


How would one use that with the actual Halo 2 Beta? Do you need a modchipped/softmodded Xbox, or can you run it on a non-modded box?

You need a modded xbox connected to your PC. You need to force load the map, since it doesn't appear in the main menu.


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 PostPost subject: Re: The Unofficial Non-Retail Halo Thread.        Posted: Sat Jan 12, 2013 12:58 am 
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DOSBrony wrote:
Civil210 wrote:
I found lockout for the Halo 2 Beta
http://www.remnantmods.com/archive/Clic ... ockout.map


I can't try this with a PC copy, can I?

The beta was't on the PC.


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