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 PostPost subject: Quake 1995        Posted: Thu Jul 07, 2011 1:17 pm 
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http://www.gamers.org/games/quake/screens.html
Anyone has it? Was it ever leaked?

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 PostPost subject: Re: Quake 1995        Posted: Thu Jul 07, 2011 2:43 pm 
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No and no.

But I wish...

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 PostPost subject: Re: Quake 1995        Posted: Thu Jul 07, 2011 5:11 pm 
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Original quakepix.zip file: http://ftp.icm.edu.pl/pub/coast/games/i ... akepix.zip or on FTP upload server.

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 PostPost subject: Re: Quake 1995        Posted: Thu Jul 07, 2011 5:12 pm 
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SiPlus wrote:
Original quakepix.zip file: http://ftp.icm.edu.pl/pub/coast/games/i ... akepix.zip or on FTP upload server.

good job you found it! :mrgreen:

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 PostPost subject: Re: Quake 1995        Posted: Thu Jul 07, 2011 5:15 pm 
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Also this (Sep 28, 1995): http://sunsite2.icm.edu.pl/pub/coast/ga ... e/qpix.zip

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Last edited by SiPlus on Thu Jul 07, 2011 5:19 pm, edited 2 times in total.

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 PostPost subject: Re: Quake 1995        Posted: Thu Jul 07, 2011 5:17 pm 
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WOW see when you look hard you find it

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 PostPost subject: Re: Quake 1995        Posted: Thu Jul 07, 2011 5:51 pm 
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Internal screenshot of John Romero making a map (August 10, 1995): http://static.hugi.is/games/quake/qe_dev.gif
http://rome.ro/smf/index.php?topic=4374.5;wap2

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 PostPost subject: Re: Quake 1995        Posted: Thu Jul 07, 2011 6:20 pm 
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are you running NEXTstep?

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 PostPost subject: Re: Quake 1995        Posted: Thu Jul 07, 2011 6:30 pm 
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What's NEXTstep?

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 PostPost subject: Re: Quake 1995        Posted: Thu Jul 07, 2011 7:20 pm 
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 PostPost subject: Re: Quake 1995        Posted: Thu Jul 07, 2011 7:26 pm 
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It's official screenshot, I don't run NEXTstep.

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 PostPost subject: Re: Quake 1995        Posted: Thu Jul 07, 2011 7:41 pm 
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I thought you wanted a build of Quake from 1995, not screenshots of it. :?
Anyway let me see if I have anything that hasn't been posted yet.

Edit:
http://dl.dropbox.com/u/5324043/images/tc3t.jpg

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 PostPost subject: Re: Quake 1995        Posted: Thu Jul 07, 2011 7:57 pm 
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I want both builds and screenshots.

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 PostPost subject: Re: Quake 1995        Posted: Fri Jul 08, 2011 4:06 am 
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Here's an old Usenet FAQ for Quake that was last updated on the eve of Quake going from a large action-rpg to the FPS we know it as now. Pretty interesting stuff about how the tech at the time and the medieval gameplay worked (or might've worked).

http://filesmelt.com/dl/qtalk400.txt

There's an older version of this FAQ floating around, but its pretty easy to find and its just the one I posted with less content, a different version number and no warning about the content in it being obsolete.

As for builds, I don't there there would be anything that's the medieval game that iD wanted. Interviews with Romero (http://www.youtube.com/watch?v=Pq__3XNvvHI and http://www.quakeexpo.com/interview_romero.php) seem to indicate that work on the actual gameplay behind the medieval game never really got started. They were working on art for that game (which explains things like the Knight enemy), but it seems like they transferred to the gameplay we know now before any significant work went to the medieval game. At best, you'd be able to get a few techdemos from that era, if any still exist.


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 PostPost subject: Re: Quake 1995        Posted: Fri Jul 08, 2011 5:58 pm 
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So... is there any build from 1995?

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 PostPost subject: Re: Quake 1995        Posted: Fri Jul 08, 2011 6:23 pm 
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SiPlus wrote:
So... is there any build from 1995?

Probably not, just 1996 builds.


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 PostPost subject: Re: Quake 1995        Posted: Fri Jul 08, 2011 6:43 pm 
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SiPlus wrote:
So... is there any build from 1995?


I already said no *hehe*

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 PostPost subject: Re: Quake 1995        Posted: Fri Jul 08, 2011 7:12 pm 
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SiPlus wrote:
So... is there any build from 1995?


Only Quake 1 prototypes that exist to my knowledge are Qtest and the 0.8 beta.


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 PostPost subject: Re: Quake 1995        Posted: Sat Jun 23, 2012 7:00 pm 
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This version is the one where id was just recreating DooM levels to experiment.


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 PostPost subject: Re: Quake 1995        Posted: Tue Jun 26, 2012 12:11 pm 
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I recognize some of the levels that are from the retain version.

http://www.gamers.org/games/quake/screens/q12.gif
Does anyone else see the brushwork in the top left corner? In the retail it wasn't there.


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 PostPost subject: Re: Quake 1995        Posted: Tue Jun 26, 2012 3:13 pm 
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djwizzle9001 wrote:
This version is the one where id was just recreating DooM levels to experiment.


Offtopic Comment
This thread is from last year! :x

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