A song named Surgeon which can be found in the E1's sound files. As far as I know this song is not played anywhere in the final game and therefore we believe it was cut.
Post subject: Re: TheBetaTube Posted: Sun Sep 30, 2012 1:56 pm
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Gears of War - (2004) Embry Square
This video was taken from the recently leaked Unreal Engine 3 build which was dated from around 2004 (this is infact the second build to be leaked from this period). This video shows Epic Games demonstration of the level Embry Square which showed the amount of detail that could be achieved with Unreal Engine 3 and most assets visible here were created and used for the game Gears of War.
Post subject: Re: TheBetaTube Posted: Thu Oct 25, 2012 9:13 pm
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Seed - (2000) Test Release
Seed was a game that started development back in 1999 by HumanSoft only to be cancelled in late 2000 due to the lack of interest from publishers. As this game has been forgotten by many I thought I'd fire up an old test release that was released in early 2000 to give you guys a glimpse at what the game was like.
For the time it was quite a unique game both in gameplay and technically, as Seed was a first-person platforming game that sported an advanced engine which featured full dynamic lighting with lights casting shadows upon characters and their environment in real-time. The engine featured a Glide, OpenGL and even a software renderer, incredibly impressive for the time considering that the engine made use of techniques that only became popular in late 2003 such as the use of shadow-maps and stencil-shadow volumes to cast shadows upon the environment and characters. Achieving such effects on hardware at such reasonable performance back then is certainly a massive feat.
Other than that it's clear why possible publishers may have been put off the game, while the idea is clear there is no real challenge nor gain from working your way through some of the levels in this particular build and some of the "puzzles" are fairly poor in originality and design.
Post subject: Re: TheBetaTube Posted: Mon Nov 12, 2012 7:21 pm
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Awesome, you did a couple of vids on Doom 3! Will watch that. Just a question, I've started to become interested in the betas of Diablo 2 (including stress test), anybody got vids on that?
Post subject: Re: TheBetaTube Posted: Tue Nov 13, 2012 4:57 pm
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dezodor wrote:
Is this that Myst episode which they later changed to point and click fixed-camera version? If so, then it was a bad move from the devs
This version of Myst 4 was called "Myst 4 - Adventure beyond the Dni Ultraworld", developed by Dreamforge Intertainment. They had the game done to about 20%, but later the project got cancelled and Ubisoft took over development, and that version became the game we have today. And yes, Ubi's "Myst IV: Revelation" is the 360° view, point and click game. Dreamforge's was completely 3D
Post subject: Re: TheBetaTube Posted: Mon Dec 17, 2012 12:19 pm
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I do have some early bits and bobs from various modifications but I don't think any of it is worth showing... We'll see. However I do have some footage of a never before seen Unreal-based game from 1997 that's going to be going up soon, so be on the lookout for that
Post subject: Re: TheBetaTube Posted: Wed Dec 26, 2012 5:15 pm
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Emissary - Build 0.87 (September 1997)
Quote:
Emissary, which was in development by Cyberlore studios, began development in early 1996 and the developers originally intended to use the popular and proven Build engine, however later they became one of the few developers to license the Unreal engine while it was still in development. It appears work on the game continued until the middle of 1998 when the game was finally cancelled.
The music in this video is Energia by Necros and has nothing to do with Emissary. It's also worth mentioning that the weapons made available which appear in this video were place-holders from Unreal.
Post subject: Re: TheBetaTube Posted: Sat Jan 05, 2013 12:01 am
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Joined Sun Mar 13, 2011 11:05 pm
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hogsy wrote:
Emissary - Build 0.87 (September 1997)
Quote:
Emissary, which was in development by Cyberlore studios, began development in early 1996 and the developers originally intended to use the popular and proven Build engine, however later they became one of the few developers to license the Unreal engine while it was still in development. It appears work on the game continued until the middle of 1998 when the game was finally cancelled.
The music in this video is Energia by Necros and has nothing to do with Emissary. It's also worth mentioning that the weapons made available which appear in this video were place-holders from Unreal.
Incredibly interested in the source of this video! (And ANY information on this game). It's using an old HUD from the alpha/beta builds of Unreal which is unlike any Ive ever seen in preview videos (Only in preview screenshots of Unreal)
Post subject: Re: TheBetaTube Posted: Sun Jan 13, 2013 9:46 am
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i like to see how a game can change during the development from scratch to end and i love to see how we want sometime to have the first version of the game more than the final version (hl2 is for you )
Post subject: Re: TheBetaTube Posted: Tue Mar 12, 2013 5:48 pm
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Emissary - Build 0.86 (May 1997)
Quote:
Emissary, which was in development by Cyberlore studios, began development in early 1996 and the developers originally intended to use the popular and proven Build engine, however later they became one of the few developers to license the Unreal engine while it was still in development. It appears work on the game continued until the middle of 1998 when the game was finally cancelled.
Post subject: Re: TheBetaTube Posted: Fri Mar 15, 2013 6:35 pm
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This is from an old games magazine cover disc, it's an early rolling demo of The 7th Guest. Just a few looping animations, most of them not used in the final game, and no sound at all. The demo is dated 1991, 2 years before release. The project title was still just Guest back then.
With all the Trilobyte revival things currently going on, I felt like the video didn't get the love it deserved but I think it fits well here. I can upload the original files if anyone's interested.
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